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@lattner
lattner / TaskConcurrencyManifesto.md
Last active May 7, 2024 09:05
Swift Concurrency Manifesto
@brandonb927
brandonb927 / osx-for-hackers.sh
Last active May 5, 2024 13:30
OSX for Hackers: Yosemite/El Capitan Edition. This script tries not to be *too* opinionated and any major changes to your system require a prompt. You've been warned.
#!/bin/sh
###
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer)
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos
###
# Alot of these configs have been taken from the various places
# on the web, most from here
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx
@kamilogorek
kamilogorek / _screenshot.md
Last active May 2, 2024 13:48
Clutter-free VS Code Setup
image
@IsaacXen
IsaacXen / README.md
Last active May 2, 2024 09:57
(Almost) Every WWDC videos download links for aria2c.

How to install game-porting-toolkit (aka proton for macOS)

You also might wanna just use Whisky which does this automatically

This guide works on macOS 13.4+ using Command Line Tools for XCode 15 Beta!

What is this?

In the recent WWDC, Apple announced and released the "game porting toolkit", which upon further inspection this is just a modified version of CrossOver's fork of wine which is a "compatibility layer" that allows you to run Windows applications on macOS and Linux.

@gdurastanti
gdurastanti / parallels-reset.sh
Created August 9, 2017 14:00
Reset Parallels' trial
#!/bin/sh
# Reset Parallels Desktop's trial and generate a casual email address to register a new user
rm /private/var/root/Library/Preferences/com.parallels.desktop.plist /Library/Preferences/Parallels/licenses.xml
jot -w pdu%d@gmail.com -r 1
@aras-p
aras-p / preprocessor_fun.h
Last active April 28, 2024 15:25
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active April 26, 2024 10:15
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@bittner
bittner / keyboard-keys.md
Created February 28, 2019 22:50
Keyboard keys markup in MarkDown

Ctrl + Alt + Space