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PEMapmodder's Current Projects (PocketMine Plugins)
LegionPE Zekkou Cake new plugin
After finishing this, I will start on a public API for all servers free to use (with credit). This API allows plugins to register subclasses of Minigame's as minigames and co-work with each other.
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Know more about LegionPE Delta (LegionPE after 0.9.0)
LegionPE Delta
When will it be released?
The date MCPE 0.9.0 is released on iOS and Android is in July I think. PocketMine-MP Alpha_1.4 (Zekkou Cake) will be released not long (probably one or two days) after the release of 0.9.0. Since 0.9.0 can only be connected with servers hosted with Zekkou Cake, we have to update our plugins to support Zekkou Cake. Our promise is at most one week after the release of Zekkou Cake, but as you know, bugs are never predictable and we may come into bugs that take days to solve.
Currently (14/6/2014), the basic structure of the new API plugin is finished and debugged except chat control, which hopefully will only take 3 to 4 hours to debug. Parkour is fully finished and believed to be stable and hopefully will take no more than 15 minutes to debug. Spleef is finished, but it is based on a proof of concept of spleef arena objects by @PEMapModder, so it may take one or two days to finish debugging, and in worst ccircumstances it may need to be rewrited, which
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Simple ice bucket challenge plugin in PocketMine/ModPE xD
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