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@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@stefanfoulis
stefanfoulis / osx_developer_installation.rst
Last active December 23, 2019 02:32
Instructions on how to setup an OSX developer machine for (python/django) development

OSX Developer System installation

This guide assumes a fresh install of Mac OSX 10.7 Lion.

Brew User

@jonah-williams
jonah-williams / build.sh
Created April 30, 2011 17:46
Command line iOS project builds and over-the-air distribution
#!/bin/bash
# https://gist.github.com/949831
# http://blog.carbonfive.com/2011/05/04/automated-ad-hoc-builds-using-xcode-4/
# command line OTA distribution references and examples
# http://nachbaur.com/blog/how-to-automate-your-iphone-app-builds-with-hudson
# http://nachbaur.com/blog/building-ios-apps-for-over-the-air-adhoc-distribution
# http://blog.octo.com/en/automating-over-the-air-deployment-for-iphone/
# http://www.neat.io/posts/2010/10/27/automated-ota-ios-app-distribution.html
@dokterbob
dokterbob / next_previous.py
Created June 2, 2011 10:19
Django template tag to efficiently get the next or previous object in the Django queryset, with regards to the item specified.
from django import template
register = template.Library()
from templatetag_sugar.register import tag
from templatetag_sugar.parser import Constant, Variable, Name
from .utils import get_next_or_previous
"""
Efficient and generic get next/previous tags for the Django template language,
@allanlei
allanlei / .env
Created January 16, 2012 21:14
Sample local Heroku/Django development environment using foreman
DATABASE_URL=postgres://USERNAME:PASSWORD@127.0.0.1/DATABASE
MEMCACHE_SERVERS=127.0.0.1:11211
DJANGO_SETTINGS_MODULE=settings.development.local
<!doctype html>
<!-- http://taylor.fausak.me/2015/01/27/ios-8-web-apps/ -->
<html>
<head>
<title>iOS 8 web app</title>
<!-- CONFIGURATION -->
@philfreo
philfreo / gist:3208678
Created July 30, 2012 17:52
Gzip files in a directory, upload it to s3 for Cloudfront (far futures)
# imgs don't need to be gzipped
s3cmd put -c config/.s3cfg-prod-static --acl-public --guess-mime-type --add-header "Cache-Control:public, max-age=31536000" -r static/img s3://my-bucket-name/
# js/css does need gzipping
rm -rf static/built-gz;
cp -a static/built/ static/built-gz/;
find static/built-gz -type f | while read -r x; do gzip -9 -c "$x" > "$x.gz"; mv "$x.gz" "$x"; done;
s3cmd put -c config/.s3cfg-prod-static --acl-public --guess-mime-type --add-header "Cache-Control:public, max-age=31536000" --add-header "Content-Encoding: gzip" -r static/built-gz/ s3://my-bucket-name/built/
@anantn
anantn / firebase_create.js
Last active November 20, 2023 23:17
Firebase: Creating data if it doesn't exist. This snippet creates a user only if it doesn't already exist.
function go() {
var userId = prompt('Username?', 'Guest');
var userData = { name: userId };
tryCreateUser(userId, userData);
}
var USERS_LOCATION = 'https://SampleChat.firebaseIO-demo.com/users';
function userCreated(userId, success) {
if (!success) {
@lopopolo
lopopolo / gist:9427762
Created March 8, 2014 09:19
Relink all homebrew formulae after Mavericks upgrade
▶ brew list -1 | while read line; do brew unlink $line; brew link $line; done
Unlinking /usr/local/Cellar/appledoc/2.2... 0 links removed
Linking /usr/local/Cellar/appledoc/2.2... 1 symlinks created
Unlinking /usr/local/Cellar/autoconf/2.69... 0 links removed
Linking /usr/local/Cellar/autoconf/2.69... 18 symlinks created
Unlinking /usr/local/Cellar/bash-completion/1.3... 184 links removed
Linking /usr/local/Cellar/bash-completion/1.3... 182 symlinks created
Unlinking /usr/local/Cellar/bgrep/0.2... 0 links removed
Linking /usr/local/Cellar/bgrep/0.2... 1 symlinks created
Unlinking /usr/local/Cellar/binutils/2.24... 49 links removed
@erichrobinson
erichrobinson / README.md
Last active February 24, 2024 08:32
SwitchResX Configuration

#SwitchResX Settings for LG 21:9 UltraWide

SwitchResX is a utility that allows users to override the default resolution settings in OSX. For more information, including download links, vist http://www.madrau.com/ .

##Disabling System Integrity Protection (SIP)

If you are running OSX 10.11 or higher, SIP must be disabled. To disable SIP do the following:

  • Boot into the recovery partition by pressing CMD + R when starting up your Mac.
  • Once in recovery mode, open a terminal window.
  • Type the command csrutil disable