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Seich / custom_game_engines_small_study.md
Created April 28, 2020 20:35 — forked from raysan5/custom_game_engines_small_study.md
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

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Seich / gist:4498392
Created January 10, 2013 00:41 — forked from dhh/gist:1014971
# autoload concerns
module YourApp
class Application < Rails::Application
config.autoload_paths += %W(
#{config.root}/app/controllers/concerns
#{config.root}/app/models/concerns
)
end
end
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Seich / about.md
Created August 10, 2011 23:11 — forked from jasonrudolph/about.md
Programming Achievements: How to Level Up as a Developer