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@laixintao
laixintao / decent_request.py
Last active January 18, 2025 08:12
Send HTTP requests using python-requests with timeout, tcp reuse(session) and retry.
from requests.adapters import HTTPAdapter, Retry
from requests import Session
retries = Retry(
total=5, backoff_factor=1, status_forcelist=[502, 503, 504]
)
session = Session() # reuse tcp connection
session.mount("http://", HTTPAdapter(max_retries=retries))
session.mount("https://", HTTPAdapter(max_retries=retries))
@n1snt
n1snt / Oh my ZSH with zsh-autosuggestions zsh-syntax-highlighting zsh-fast-syntax-highlighting and zsh-autocomplete.md
Last active November 3, 2025 22:43
Oh my ZSH with zsh-autosuggestions zsh-syntax-highlighting zsh-fast-syntax-highlighting and zsh-autocomplete.md

Oh my zsh.

Oh My Zsh

Install ZSH.

sudo apt install zsh-autosuggestions zsh-syntax-highlighting zsh

Install Oh my ZSH.

@vncsna
vncsna / bash_strict_mode.md
Created June 6, 2021 01:59 — forked from mohanpedala/bash_strict_mode.md
set -e, -u, -o, -x pipefail explanation

set -e, -u, -o, -x pipefail

The set lines

  • These lines deliberately cause your script to fail. Wait, what? Believe me, this is a good thing.
  • With these settings, certain common errors will cause the script to immediately fail, explicitly and loudly. Otherwise, you can get hidden bugs that are discovered only when they blow up in production.
  • set -euxo pipefail is short for:
set -e
set -u
@beesandbombs
beesandbombs / blurHex.pde
Created September 16, 2020 23:23
blurry hexes
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
@beesandbombs
beesandbombs / rgbHexes.pde
Created September 8, 2020 22:56
RGB hexes
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
@beesandbombs
beesandbombs / hexagon tickers
Created August 12, 2020 17:01
hexTickers.pde
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
@beesandbombs
beesandbombs / arcDance.pde
Created February 28, 2020 17:52
arc dance
// arc dance by dave
// https://twitter.com/beesandbombs/status/1233403691673235457
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
@beesandbombs
beesandbombs / dancingDots.pde
Created September 4, 2019 16:03
dancing dots gif
// gif by dave @beesandbombs
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);