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@lox
lox / Makefile
Last active March 28, 2018 12:55
Replaced Grunt/Gulp with a Makefile
SASSC = sass --style compact
COMPSDIR = resources/assets/components
SASSDIR = resources/assets/css
JSDIR = resources/assets/js
DISTDIR = web/dist
CSSDIR = $(DISTDIR)/css
SASSINC = $(SASSDIR) \
$(COMPSDIR)/asimov/src/scss \
$(COMPSDIR)/asimov-contests/src/scss \
$(COMPSDIR)/asimovicons/src/scss
@wilk
wilk / Ruby Notepad Bookmarklet
Last active February 16, 2023 19:49 — forked from jakeonrails/Ruby Notepad Bookmarklet
Javascript in-browser editor with CTRL+SHIFT+Y shortcut to execute the content. Just put it in your address bar and press enter. It works only on Chrome.
data:text/html, <style type="text/css">#e{position:absolute;top:0;right:0;bottom:0;left:0;}</style><div id="e"></div><script src="http://d1n0x3qji82z53.cloudfront.net/src-min-noconflict/ace.js" type="text/javascript" charset="utf-8"></script><script>var e=ace.edit("e");e.setTheme("ace/theme/monokai");e.getSession().setMode("ace/mode/javascript");addEventListener('keydown',function(evt){if(evt.ctrlKey && evt.shiftKey && evt.keyCode==89) eval(e.getSession().getValue());});</script>
@willurd
willurd / web-servers.md
Last active May 6, 2024 13:43
Big list of http static server one-liners

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
@jdarling
jdarling / Object.observe.poly.js
Created November 30, 2012 02:00
Initial Object.observe polyfill/shim trying to be compliant
/*
Migrated to: https://github.com/jdarling/Object.observe
Tested against Chromium build with Object.observe and acts EXACTLY the same,
though Chromium build is MUCH faster
Trying to stay as close to the spec as possible,
this is a work in progress, feel free to comment/update
http://wiki.ecmascript.org/doku.php?id=harmony:observe
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@ryanflorence
ryanflorence / static_server.js
Last active April 26, 2024 16:18
Node.JS static file web server. Put it in your path to fire up servers in any directory, takes an optional port argument.
var http = require("http"),
url = require("url"),
path = require("path"),
fs = require("fs")
port = process.argv[2] || 8888;
http.createServer(function(request, response) {
var uri = url.parse(request.url).pathname
, filename = path.join(process.cwd(), uri);