Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
var http = require("http"), | |
url = require("url"), | |
path = require("path"), | |
fs = require("fs") | |
port = process.argv[2] || 8888; | |
http.createServer(function(request, response) { | |
var uri = url.parse(request.url).pathname | |
, filename = path.join(process.cwd(), uri); |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
data:text/html, <style type="text/css">#e{position:absolute;top:0;right:0;bottom:0;left:0;}</style><div id="e"></div><script src="http://d1n0x3qji82z53.cloudfront.net/src-min-noconflict/ace.js" type="text/javascript" charset="utf-8"></script><script>var e=ace.edit("e");e.setTheme("ace/theme/monokai");e.getSession().setMode("ace/mode/javascript");addEventListener('keydown',function(evt){if(evt.ctrlKey && evt.shiftKey && evt.keyCode==89) eval(e.getSession().getValue());});</script> |
/* | |
Migrated to: https://github.com/jdarling/Object.observe | |
Tested against Chromium build with Object.observe and acts EXACTLY the same, | |
though Chromium build is MUCH faster | |
Trying to stay as close to the spec as possible, | |
this is a work in progress, feel free to comment/update | |
http://wiki.ecmascript.org/doku.php?id=harmony:observe |
SASSC = sass --style compact | |
COMPSDIR = resources/assets/components | |
SASSDIR = resources/assets/css | |
JSDIR = resources/assets/js | |
DISTDIR = web/dist | |
CSSDIR = $(DISTDIR)/css | |
SASSINC = $(SASSDIR) \ | |
$(COMPSDIR)/asimov/src/scss \ | |
$(COMPSDIR)/asimov-contests/src/scss \ | |
$(COMPSDIR)/asimovicons/src/scss |