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import Combine
import SwiftUI
class CoverFlowViewModel: ObservableObject {
@Published var items: [CoverFlowItem] = {
id: $,
title: $,
color: $0.color,
needsPro: $0.needsPro
struct ContentView: View {
let imageNames = ["A", "B", "C"]
var body: some View {
ScrollView {
VStack {
ForEach(imageNames, id: \.self) { imageName in
PostView(imageName: imageName)
class TimeElapsed: CustomStringConvertible {
private let startTime: CFAbsoluteTime
private var endTime: CFAbsoluteTime?
init() {
startTime = CFAbsoluteTimeGetCurrent()
var description: String {
public struct GraphDomains {
public var xDomain: ClosedRange<Double>
public var yDomain: ClosedRange<Double>
func getStride(domains: GraphDomains) -> (xStride: [Double], yStride: [Double])? {
guard let boundsSize else {
return nil
aheze / rendertestcases.cpp
Last active November 20, 2023 01:01
Render test cases
// Testing function.
// Return true on success and false on fail.
bool testRender(int lineLength, const char input[], const char expectedOutput[], int expectedReturnValue) {
istringstream iss(input);
ostringstream oss;
ostringstream dummy;
streambuf *origCout = cout.rdbuf(dummy.rdbuf());
int retval = render(lineLength, iss, oss);
I just finished interning at Apple so I wrote this up. It's kind of long, but I hope it clears some stuff up about LeetCode and Big Tech. I also posted this on Substack [with images]( if it's easier to read. Here goes!
- Learning To Code
- Prior Job Experience
- How Apple Found Me
- The Interview Process
- The Internship
- Big Tech
- College
aheze / SceneDelegate.swift
Created July 11, 2023 16:57 — forked from sebjvidal/SceneDelegate.swift
Custom UINavigationBar Height
// MARK: - SceneDelegate
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
let navigationController = UINavigationController(navigationBarClass: NavigationBar.self, toolbarClass: nil)
(navigationController.navigationBar as! NavigationBar).preferredHeight = 88
navigationController.setViewControllers([ViewController()], animated: false)
struct OverflowLayout: Layout {
var spacing = CGFloat(10)
func sizeThatFits(proposal: ProposedViewSize, subviews: Subviews, cache: inout ()) -> CGSize {
let containerWidth = proposal.replacingUnspecifiedDimensions().width
let sizes = { $0.sizeThatFits(.unspecified) }
return layout(sizes: sizes, containerWidth: containerWidth).size
func placeSubviews(in bounds: CGRect, proposal: ProposedViewSize, subviews: Subviews, cache: inout ()) {
import SwiftUI
import Combine
import SceneKit
class ViewModel: ObservableObject {
var changeColor = PassthroughSubject<UIColor, Never>()
var cancellables = Set<AnyCancellable>()
struct ContentView: View {
enum WorldParser {
/// process a world string, example:
gold diamond gold
diamond gold diamond
gold diamond gold