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Howdy! I may be slow to respond.
Anthony Lavado
anthonylavado
🤠
Howdy! I may be slow to respond.
Working on a little bit of everything.
Project co-lead, PR Manager, App Store and Dev Relations administrator for Jellyfin.
@anthonylavado in most places.
This Gist will no longer be maintained, please check out the new location for the config.
Introduction
Ever since voice satellites were introduced to Home Assistant, people wanted to use good microphones and speakers for this purpose, but not many were really available.
Adding IKEA Tradfri Devices with ZHA on Home Assistant
Shortcut and On/Off switches
Remove back cover with philips scredriver and instert provided battery
In home assistant select a ZHA always-on zigbee device - such as a powered light or signal repeater in the same room the shortcut button will end up in
Select "Add device via this device"
Press the pair button 4 times on the back of the shortcut button
This gist shows how to pull the local stream from a Wyze camera and then push it to an RTMP server.
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How to notarize a Unity build for MacOs 10.15 Catalina
How to notarize a Unity build for macOs 10.15 Catalina
As of January 2020, all apps running on macOs 10.15 Catalina are required to be notarized. For Unity
games distributed outside the Mac App Store, such as with Steam, the notarization process is done
post build using a series of Xcode command line tools.
Prerequisites
a Mac that is compatible with macOs 10.15 Catalina :
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Remote Control codes for Xbox 360 for use with a Broadlink RM IR Blaster.
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POWER TOGGLE = JgDMAFUfDRANEQwfDR4rHg0QDRANEA0QDRANEA4QDRANEA0QGxANEA0QDh4cEA0QDR4cHg4QDRANEA0QDRAbEA0fDRANAAjTVSANEA0QDR4NHyofDg8NEA0QDRANEA0QDRANEA0QDRAcEA0QDRANHhwQDRANHx4cDRANEA0QDRANERsQDR4ODw4ACNNYHA0QDRANHw0eKh8NEA0QDREMEQwRDBANEA4QDRANEBsQDRANEA0fHBANEA0eHB4NEA4QDRANEA0QHA8NHw0QDQANBQAAAAAAAAAAAAAAAA==
POWER ON = JgDGAFcdEA4PDg8cDxwtHBAODw4PDg8ODw4PDg8ODw4PDg8OHg4PDg8ODw4PDg8ODw4PHB4cEA4PDg8OHhweHB4cEAAI0FgdDw4PDg8dDxwtHA8ODw4PDg8ODw4PDg8OEA0QDg8OHQ4PDg8OEA0QDRAODw4PHB4cDw4QDRAOHRweHB4dDwAI0VcdEA0QDg8cDxwtHBANEA4PDg8ODw4PDg8ODw4PDg8OHg4PDg8ODw4PDg8ODw4PHB4cEA4PDg8OHhweHB4cEAANBQAA
POWER OFF = JgDAAFceDRAPDg8cDx0sHBAODw4PDg8ODw4PDg8ODw4PDg8OHg4PDg0QDxweDg8ODx0dHQ8ODw4PDh0dHB4PDhwACOJXHQ4PDw4PHQ8cLRwQDQ4PDg8OEA4PDg8ODw4PDw4ODx0PDg8ODw4dHg4ODw4dHh0ODw4PDg8cHh0dDg8dAAjgWBwQDg8ODxwQHCwcEA4PDg8ODw4PDg8ODw4PDg8ODw4eDg8ODw4PHB4ODw4QHB4cDw4PDg8OHhweHBAOHQANBQAAAAAAAAAA
PLAY = JgDGAFgcEA4PDg8cEBwsHBAODw4PDg8ODw4PDg8ODw4PDhANHg4PDg8ODxwfDRANEBweHA8ODw4QDRANHhweDg8dDwAI0VcdDw4PDhAcDxwtHA8OEA0QDg8ODw4PDg8ODw4PD
With Windows Containers, as with any application, you will need to consider your logging strategy. In the containers world it is generally accepted to log to STDOUT/STDERR (standard out and standard error). As you scale up your services you will need to aggregate and store these logs for analysis and debugging later on. There exist many back end systems to aggregate logs and help with analysis, in Azure you have Log Analytics and Application Insights.
There are two general strategies for configuring your containers to send logs to a backend logging system containers:
In container logging - Your application is responsible for sending the logs directly to the backend system. This can also be [configured via sidecar].
Host level logging - You application is configured for sending logs to a log collection agent on the system. The logging agent will
Sending a notification message to Telegram using its HTTP API via cURL
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