Skip to content

Instantly share code, notes, and snippets.

View bbkane's full-sized avatar
🤜

Benjamin Kane bbkane

🤜
View GitHub Profile
@vasanthk
vasanthk / System Design.md
Last active May 6, 2024 13:07
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@staltz
staltz / introrx.md
Last active May 6, 2024 01:44
The introduction to Reactive Programming you've been missing
@armornick
armornick / openicon.c
Created August 23, 2012 08:47
Draw an Image with SDL2
#include <stdio.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#define WIDTH 800
#define HEIGHT 600
#define IMG_PATH "exit.png"
int main (int argc, char *argv[]) {

During the past days, this great article by Sam Pruden has been making the rounds around the gamedev community. While the article provides an in-depth analysis, its a bit easy to miss the point and exert the wrong conclusions from it. As such, and in many cases, users unfamiliar with Godot internals have used it points such as following:

  • Godot C# support is inefficient
  • Godot API and binding system is designed around GDScript
  • Godot is not production ready

In this brief article, I will shed a bit more light about how the Godot binding system works and some detail on the Godot

@VictorTaelin
VictorTaelin / promise_monad.md
Last active April 28, 2024 13:28
async/await is just the do-notation of the Promise monad

async/await is just the do-notation of the Promise monad

CertSimple just wrote a blog post arguing ES2017's async/await was the best thing to happen with JavaScript. I wholeheartedly agree.

In short, one of the (few?) good things about JavaScript used to be how well it handled asynchronous requests. This was mostly thanks to its Scheme-inherited implementation of functions and closures. That, though, was also one of its worst faults, because it led to the "callback hell", an seemingly unavoidable pattern that made highly asynchronous JS code almost unreadable. Many solutions attempted to solve that, but most failed. Promises almost did it, but failed too. Finally, async/await is here and, combined with Promises, it solves the problem for good. On this post, I'll explain why that is the case and trace a link between promises, async/await, the do-notation and monads.

First, let's illustrate the 3 styles by implementing

@xhit
xhit / parseduration.go
Created August 8, 2020 05:59
Golang ParseDuration with days and weeks
package main
import (
"errors"
"fmt"
"time"
)
func main() {
dur, _ := ParseDuration("1.000000001s")

Various search databases and backends as alternatives to Elasticsearch.

Rust

@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active April 5, 2024 05:40
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts:

  • Insomniac’s Web Tools Postmortem
@bokwoon95
bokwoon95 / comments.sql
Last active March 22, 2024 22:31
how to model threaded comments (e.g. reddit comments) in SQL with a simple 'ancestors' column
-- how to model threaded comments (e.g. reddit comments) in SQL with a simple 'ancestors' column
-- The comment tree:
-- [1]
-- / \
-- [2] [4]
-- / \ \
-- [3] [7] [6]
-- /
-- [5]
@majkinetor
majkinetor / collection.bru
Last active March 13, 2024 11:36
bruno auto login and refresh every 10 minutes
script:pre-request {
const { login } = require('./utils')
await login(req)
}