(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
| =Navigating= | |
| visit('/projects') | |
| visit(post_comments_path(post)) | |
| =Clicking links and buttons= | |
| click_link('id-of-link') | |
| click_link('Link Text') | |
| click_button('Save') | |
| click('Link Text') # Click either a link or a button | |
| click('Button Value') |
| # config/routes.rb | |
| resources :documents do | |
| scope module: 'documents' do | |
| resources :versions do | |
| post :restore, on: :member | |
| end | |
| resource :lock | |
| end | |
| end |
Ideas are cheap. Make a prototype, sketch a CLI session, draw a wireframe. Discuss around concrete examples, not hand-waving abstractions. Don't say you did something, provide a URL that proves it.
Nothing is real until it's being used by a real user. This doesn't mean you make a prototype in the morning and blog about it in the evening. It means you find one person you believe your product will help and try to get them to use it.
| # Video: http://rubyhoedown2008.confreaks.com/08-chris-wanstrath-keynote.html | |
| Hi everyone, I'm Chris Wanstrath. | |
| When Jeremy asked me to come talk, I said yes. Hell yes. Immediately. But | |
| then I took a few moments and thought, Wait, why? Why me? What am I supposed | |
| to say that's interesting? Something about Ruby, perhaps. Maybe the | |
| future of it. The future of something, at least. That sounds | |
| keynote-y. | |
If you want a run-down of the 1.3 changes and the design decisions behidn those changes, check out the LonestarElixir Phoenix 1.3 keynote: https://www.youtube.com/watch?v=tMO28ar0lW8
To use the new phx.new project generator, you can install the archive with the following command:
$ mix archive.install https://github.com/phoenixframework/archives/raw/master/phx_new.ez
Phoenix v1.3.0 is a backwards compatible release with v1.2.x. To upgrade your existing 1.2.x project, simply bump your phoenix dependency in mix.exs:
| defaults write xcodebuild PBXNumberOfParallelBuildSubtasks 4 | |
| defaults write xcodebuild IDEBuildOperationMaxNumberOfConcurrentCompileTasks 4 | |
| defaults write com.apple.xcode PBXNumberOfParallelBuildSubtasks 4 | |
| defaults write com.apple.xcode IDEBuildOperationMaxNumberOfConcurrentCompileTasks 4 |
Audio compression is used to reduce the dynamic range of a recording. Dynamic range is the difference between the loudest and softest parts of an audio signal. It was originally used to guard against defects when cutting wax and vinyl phonograph records, but generally became useful as a way of increasing the loudness of an audio recording without achieving distortion.
The goal of most compression applications is to increase the amplitude of the softest parts of a recording, without increasing the amplitude of the loudest parts.
Compressors generally all have the same conceptual parts. However, not all compressors present variable controls for all parts to the user. If you don't see all of your compressor's controls here, there's a chance it either has a fixed value (and no control), or is named something else: