View df_dvorak_to_qwerty.py
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# @author : celediel (lilian.jonsdottir@gmail.com) | |
# @file : qw_to_dv | |
# @created : Tuesday Dec 06, 2022 12:53:00 Pacific Standard Time | |
# Qwerty -> Dvorak for Dwarf Fortress | |
from os import path, sep | |
from re import sub as resub, Match | |
from typing import AnyStr, Optional | |
q_to_d = { |
View main.lua
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local modName = "Movement and Fatigue Settings Tweaked" | |
local modAuthor = "nelxxz" | |
local codeAuthor = "Celediel" | |
local modConfig = "MAFST" | |
local modInfo = "This mod tweaks Fatigue (Stamina) settings to make running, walking, " .. | |
"swimming, jumping and attacking slightly less painful.\n\n" .. | |
"In sum, your character will still suffer fatigue loss, but only when carrying " .. | |
"a lot of weight, and especially in low endurance levels. This is compensated " .. | |
"by increased jumping costs and slightly more draining attacks, based on " .. | |
"weapon weight. General movement, however, will be faster and overall more " .. |
View data.lua
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return { | |
["adanja"] = {race = "T_Els_Cathay", head = "T_B_Kc_HeadFemale_01", hair = "T_B_Kc_HairFemale_04", shoes = "common_shoes_02"}, | |
["dahnara"] = {race = "T_Els_Ohmes-raht", head = "T_B_Kor_HeadFemale_01", hair = "T_B_Kor_HairFemale_09"}, | |
["s'renji"] = {race = "T_Els_Cathay-raht", head = "T_B_Kcr_HeadMale_04", hair = "T_B_Kcr_HairMale_01"}, | |
["shivani"] = {race = "T_Els_Suthay", head = "T_B_Ks_HeadFemale_01", hair = "T_B_Ks_HairFemale_03", shoes = "common_shoes_04"}, | |
["thengil"] = {race = "T_Els_Ohmes", head = "T_B_Ko_HeadMale_03", hair = "T_B_Ko_HairMale_10", shoes = "common_shoes_04"}, | |
["ahdahni"] = {race = "T_Els_Suthay", head = "T_B_Ks_HeadFemale_04", hair = "T_B_Ks_HairFemale_02", shoes = "common_shoes_03"}, | |
["j'jazha"] = {race = "T_Els_Ohmes-raht", head = "T_B_Kor_HeadMale_03", hair = "T_B_Kor_HairMale_04", shoes = "common_shoes_01"}, | |
["j'dato"] = {race = "T_Els_Cathay-raht", head = "T_B |
View common.lua
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local common = {} | |
common.modName = "Cannibals" | |
common.modInfo = "Based on Updated Cannibals of Morrowind by Danae " .. | |
"which is in turn based on Cannibals of Morrowind by Morandir Nailo\n\n" .. | |
"Adds body part ingredients (brains, hearts, flesh, etc.) to " .. | |
"all NPC's in the game, on death, which restore fatigue and have further " .. | |
"properties which reflect the race (for instance, Dunmer Flesh can be eaten, " .. | |
"or used in a potion, to gain fire resistance).\n\n" .. | |
"In addition, each NPC has a skull, which can be kept as a trophy, or used as " .. |
View main.lua
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-- mod info variables | |
local modName = "No More Friendly Fire" | |
local modConfig = modName:gsub("%s", "") | |
local modInfo = "Stop friendly fire. Player companions can't damage the player, the player " .. | |
"can't damage companions, and companions can't damage each other. That's it." | |
local author = "Celediel" | |
local version = "1.2.0" | |
-- config | |
local defaultConfig = {enable = true, debug = false} |
View config.lua
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return mwse.loadConfig("ConsistentKeys", { | |
shashev = false, | |
changeMesh = true | |
}) |
View main.lua
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-- DragonDoor! Originally written by Archimag https://www.nexusmods.com/morrowind/mods/47169 | |
-- Fork by Celediel https://gist.github.com/celediel/67d6bcd20b1eadbd7fbc8040cad22081 | |
-- {{{ variables and such | |
local defaultConfig = { | |
message = false, | |
help = true, | |
helpMessage = true, | |
helpRespondDistance = 3000, | |
saveOverrideKey = {keyCode = 56} | |
} |
View LICENSE
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MIT License | |
Copyright (c) 2020 Lilian Jónsdóttir | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
View common.lua
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local this = {} | |
-- look, I made an enum in lua | |
this.click = {left = 0, right = 1, middle = 2, four = 3, five = 4, six = 5, seven = 6, eight = 7} | |
this.modName = "Activate with a Click" | |
this.author = "Celediel" | |
this.modInfo = | |
[[Activate/interact with a click of the mouse, because simply mapping activate to a mouse button doesn't work when activating with objects that are made interactive by an MWSE Lua script. |
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