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@brianclements
brianclements / Commit Formatting.md
Last active April 28, 2024 11:35
Angular Commit Format Reference Sheet

Commit Message Format

This specification is inspired by and supersedes the [AngularJS commit message format][commit-message-format].

We have very precise rules over how our Git commit messages must be formatted. This format leads to easier to read commit history.

Each commit message consists of a header, a body, and a footer.

Folder Structure

Please note

While this gist has been shared and followed for years, I regret not giving more background. It was originally a gist for the engineering org I was in, not a "general suggestion" for any React app.

Typically I avoid folders altogether. Heck, I even avoid new files. If I can build an app with one 2000 line file I will. New files and folders are a pain.

@danharper
danharper / gulpfile.js
Last active April 11, 2024 08:31
New ES6 project with Babel, Browserify & Gulp
var gulp = require('gulp');
var sourcemaps = require('gulp-sourcemaps');
var source = require('vinyl-source-stream');
var buffer = require('vinyl-buffer');
var browserify = require('browserify');
var watchify = require('watchify');
var babel = require('babelify');
function compile(watch) {
var bundler = watchify(browserify('./src/index.js', { debug: true }).transform(babel));
@PurpleBooth
PurpleBooth / README-Template.md
Last active May 3, 2024 18:53
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@keplersj
keplersj / logged.rs
Created July 25, 2015 21:00
Gist demonstrating the ability to run Crystal code from Rust.
#[link(name = "logger")]
extern {
fn CrystalLog(text: *const u8);
}
fn log(text: &'static str) {
unsafe{ CrystalLog(text.as_bytes().as_ptr()) };
}
fn main() {
@learncodeacademy
learncodeacademy / pubsub.js
Created July 29, 2015 02:54
Basic Javascript PubSub Pattern
//events - a super-basic Javascript (publish subscribe) pattern
var events = {
events: {},
on: function (eventName, fn) {
this.events[eventName] = this.events[eventName] || [];
this.events[eventName].push(fn);
},
off: function(eventName, fn) {
if (this.events[eventName]) {

Contributing

When contributing to this repository, please first discuss the change you wish to make via issue, email, or any other method with the owners of this repository before making a change.

Please note we have a code of conduct, please follow it in all your interactions with the project.

Pull Request Process

  1. Ensure any install or build dependencies are removed before the end of the layer when doing a
@darrenscerri
darrenscerri / Middleware.js
Last active July 11, 2023 02:59
A very minimal Javascript (ES5 & ES6) Middleware Pattern Implementation
var Middleware = function() {};
Middleware.prototype.use = function(fn) {
var self = this;
this.go = (function(stack) {
return function(next) {
stack.call(self, function() {
fn.call(self, next.bind(self));
});
@josefnpat
josefnpat / readme.md
Last active April 7, 2024 11:39
Going from Lua 5.2 to PICO-8's Lua

This information applies to the PICO-8 0.1.6 release.

This document is here to help folks with a proficiency in Lua understand the limitations and discrepencies between Lua and PICO-8's Lua.

You can always view the manual or yellowafterlife's extended 0.1.1 manual.

General

  • anything written in uppercase the PICO-8 editor or .p8 is made lowercase by the editor. → editing the .p8 file directly can work
  • print(function() end) outputs the string function instead of the string function: 0x0000000.
@DavidNix
DavidNix / logNSNotifications.m
Last active December 30, 2022 10:58
Log all NSNotifications as they are fired
static void LogNSNotifications(CFNotificationCenterRef center,
void *observer,
CFStringRef name,
const void *object,
CFDictionaryRef userInfo);
void LogNSNotifications(CFNotificationCenterRef center,
void *observer,
CFStringRef name,
const void *object,