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@guilhermesimoes
guilhermesimoes / README.md
Last active September 10, 2023 13:12
YouTube's new morphing play/pause SVG icon

As soon as I saw the new YouTube Player and its new morphing play/pause button, I wanted to understand how it was made and replicate it myself.

From my analysis it looks like YouTube is using [SMIL animations][1]. I could not get those animations to work on browsers other than Chrome and it appears [that they are deprecated and will be removed][2]. I settled for the following technique:

  1. Define the icon path elements inside a defs element so that they are not drawn.

  2. Draw one icon by defining a use element whose xlink:href attribute points to one of the paths defined in the previous step. Simply [changing this attribute to point to the other icon is enough to swap them out][3], but this switch is not animated. To do that,

  3. Replace the use with the actual path when the page is loaded.

@paulirish
paulirish / what-forces-layout.md
Last active April 30, 2024 17:56
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@cletusw
cletusw / .eslintrc
Last active February 29, 2024 20:24
ESLint Reset - A starter .eslintrc file that resets all rules to off and includes a description of what each rule does. From here, enable the rules that you care about by changing the 0 to a 1 or 2. 1 means warning (will not affect exit code) and 2 means error (will affect exit code).
{
// http://eslint.org/docs/rules/
"ecmaFeatures": {
"binaryLiterals": false, // enable binary literals
"blockBindings": false, // enable let and const (aka block bindings)
"defaultParams": false, // enable default function parameters
"forOf": false, // enable for-of loops
"generators": false, // enable generators
"objectLiteralComputedProperties": false, // enable computed object literal property names
@staltz
staltz / introrx.md
Last active May 3, 2024 13:00
The introduction to Reactive Programming you've been missing
@rxaviers
rxaviers / gist:7360908
Last active May 3, 2024 16:14
Complete list of github markdown emoji markup

People

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😊 :blush: 😃 :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
😆 :satisfied: 😁 :grin: 😉 :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: 😀 :grinning:
😗 :kissing: 😙 :kissing_smiling_eyes: 😛 :stuck_out_tongue:
@MohamedAlaa
MohamedAlaa / tmux-cheatsheet.markdown
Last active May 1, 2024 03:34
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

@jboner
jboner / latency.txt
Last active May 3, 2024 15:17
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD