View cleanEdge-shadertoy.glsl
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/*** MIT LICENSE | |
Copyright (c) 2022 torcado | |
Permission is hereby granted, free of charge, to any person | |
obtaining a copy of this software and associated documentation | |
files (the "Software"), to deal in the Software without | |
restriction, including without limitation the rights to use, | |
copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the | |
Software is furnished to do so, subject to the following |
View New Frame Alternative.lua
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local s = app.activeSprite | |
if not s then return end | |
local f = app.activeFrame | |
local readjustTags = {} | |
for _,t in ipairs(s.tags) do | |
if t.fromFrame.frameNumber == f.frameNumber and | |
t.toFrame.frameNumber == f.frameNumber then | |
table.insert(readjustTags, t) |
View New Tilemap.lua
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local spr = app.activeSprite | |
if not spr then | |
return app.alert "You need to create a sprite first" | |
end | |
app.transaction( | |
function() | |
app.command.NewLayer{ name="Tilemap", tilemap=true } | |
local grid = spr.gridBounds | |
for y=grid.y,spr.height,grid.width do | |
for x=grid.x,spr.width,grid.width do |
View Trigger Tag.lua
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local spr = app.activeSprite | |
if not spr then return end | |
for _,t in ipairs(spr.tags) do | |
if t.name == "TagName" then | |
local old_play_once = app.preferences.editor.play_once | |
local old_play_all = app.preferences.editor.play_all | |
app.activeFrame = t.fromFrame | |
app.preferences.editor.play_once = true |
View Enlarge Selected Cels.lua
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local spr = app.activeSprite | |
if not spr then return end | |
local r = app.range | |
app.transaction( | |
function() | |
local oldActiveLayer = app.activeLayer | |
local oldActiveFrame = app.activeFrame | |
local deltaFrames = 0 |
View Enlarge All Cels.lua
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local spr = app.activeSprite | |
if not spr then return end | |
app.transaction( | |
function() | |
local oldActiveLayer = app.activeLayer | |
local oldActiveFrame = app.activeFrame | |
local deltaFrames = 0 | |
for i = #spr.frames,1,-1 do | |
local frame = spr.frames[i] |
View Jump Tag Backward.lua
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local spr = app.activeSprite | |
local tag = app.activeTag | |
local fr = app.activeFrame | |
if not spr or not tag then return end | |
local relativeFr = fr.frameNumber - tag.fromFrame.frameNumber | |
local function clamp(x, min, max) | |
if x < min then | |
return min |
View script_filename.lua
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function script_filename() | |
local source = debug.getinfo(2, "S").source | |
if source:sub(1, 1) == "@" then | |
return source:sub(2) | |
else | |
return "" | |
end | |
end |
View Increment Revision And Save.lua
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-- E.g. if the filename is called "spriteR1.png", it will rename it to "spriteR2.png" and save it. | |
local spr = app.activeSprite | |
if not spr then return app.alert "No active sprite" end | |
local pt = app.fs.filePathAndTitle(spr.filename) | |
local ext = app.fs.fileExtension(spr.filename) | |
-- New filename replacing the revision number at the end with its | |
-- incremented version |
View Switch Refer to.lua
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local toolPref = app.preferences.tool(app.activeTool) | |
if toolPref.floodfill.refer_to == 1 then | |
toolPref.floodfill.refer_to = 0 | |
else | |
toolPref.floodfill.refer_to = 1 | |
end |
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