This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <?xml version="1.0" encoding="utf-8"?> | |
| <keyboard version="1"> | |
| <commands> | |
| <key command="Undo" shortcut="Left"/> | |
| <key command="Redo" shortcut="Right"/> | |
| <key command="GotoPreviousFrame" context="Normal" shortcut="Left" removed="true"/> | |
| <key command="GotoNextFrame" context="Normal" shortcut="Right" removed="true"/> | |
| <key command="MoveMask" context="Selection" shortcut="Left" removed="true"> | |
| <param name="direction" value="left"/> | |
| <param name="quantity" value="1"/> |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| math.randomseed(os.time()) | |
| chars = { ".", "O" } | |
| for i=1,20 do | |
| s = "" | |
| for j=1,80 do | |
| s = s .. chars[math.random(1, 2)] | |
| end | |
| print(s) | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local dlg | |
| dlg = Dialog("Pixel Ratio") | |
| :entry{ id="w", label="Width", text="1" } | |
| :entry{ id="h", label="height", text="1" } | |
| :button{ id="test", text="Test", onclick=function() | |
| app.sprite.pixelRatio = Size(dlg.data.w, dlg.data.h) | |
| app.command.Zoom{ action="in" } | |
| app.command.Zoom{ action="out" } | |
| app.command.ScrollCenter() | |
| end } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| app.command.ConvertLayer{ ui=false, to="tilemap" } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local oldSprite = app.sprite | |
| app.command.OpenFile() | |
| if oldSprite ~= app.sprite then | |
| app.command.ChangePixelFormat{ format="rgb" } | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local oldSprite = app.sprite | |
| app.command.OpenFile() | |
| if oldSprite ~= app.sprite then | |
| app.preferences.document(app.sprite).grid.snap = true | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| diff --git a/data/gui.xml b/data/gui.xml | |
| index ac89a3685..2af1545bf 100644 | |
| --- a/data/gui.xml | |
| +++ b/data/gui.xml | |
| @@ -1315,6 +1315,13 @@ | |
| controller="one_point" | |
| pointshape="floodfill" | |
| tracepolicy="accumulate" /> | |
| + <tool id="pencil_selection" | |
| + text="@.pencil" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| ---------------------------------------- | |
| Layer Head | |
| Default Category: | |
| Properties: | |
| * categories table: 0x55c3cbcda3e0 | |
| * folders table: 0x55c3cbcda4f0 | |
| * id 2 | |
| ---------------------------------------- | |
| Layer Tilemap 1 | |
| Default Category: |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| local PK = "aseprite/Attachment-System" | |
| local sprite = app.activeSprite | |
| function find_tileset_by_catID(catID) | |
| for _,ts in ipairs(sprite.tilesets) do | |
| if ts.properties(PK) and | |
| ts.properties(PK).id == catID then | |
| return ts | |
| end | |
| end |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| if app.preferences.experimental.nonactive_layers_opacity == 255 then | |
| app.preferences.experimental.nonactive_layers_opacity = 128 | |
| else | |
| app.preferences.experimental.nonactive_layers_opacity = 255 | |
| end |
NewerOlder