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cleanEdge, a pixel art upscaling algorithm for clean rotations
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In the last years I've been asked multiple times about the comparison between raylib and SDL libraries. Unfortunately, my experience with SDL was quite limited so I couldn't provide a good comparison. In the last two years I've learned about SDL and used it to teach at University so I feel that now I can provide a good comparison between both.
Hope it helps future users to better understand this two libraries internals and functionality.
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A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d
Lua script for Aseprite that generates normal map automatically.
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Windows Powershell Script to download the latest image from the Himawari-8 satelite, combine the tiles into a single image, convert to jpg and then set as the desktop background.
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