Skip to content

Instantly share code, notes, and snippets.

View danthedaniel's full-sized avatar
👨‍💻
⠠⠵

Daniel danthedaniel

👨‍💻
⠠⠵
View GitHub Profile

I bundled these up into groups and wrote some thoughts about why I ask them!

If these helped you, I'd love to hear about it!! I'm on twitter @vcarl_ or send me an email carl.vitullo@gmail.com

Onboarding and the workplace

https://blog.vcarl.com/interview-questions-onboarding-workplace/

  • How long will it take to deploy my first change? To become productive? To understand the codebase?
  • What kind of equipment will I be provided? Will the company pay/reimburse me if I want something specific?
@seanjensengrey
seanjensengrey / octal_x86.txt
Created April 1, 2018 16:28
x86 is an octal machine
# source:http://reocities.com/SiliconValley/heights/7052/opcode.txt
From: mark@omnifest.uwm.edu (Mark Hopkins)
Newsgroups: alt.lang.asm
Subject: A Summary of the 80486 Opcodes and Instructions
(1) The 80x86 is an Octal Machine
This is a follow-up and revision of an article posted in alt.lang.asm on
7-5-92 concerning the 80x86 instruction encoding.
The only proper way to understand 80x86 coding is to realize that ALL 80x86
@jupdike
jupdike / IntersectTwoCircles.js
Last active April 19, 2024 06:13
Find the intersections (two points) of two circles, if they intersect at all
// based on the math here:
// http://math.stackexchange.com/a/1367732
// x1,y1 is the center of the first circle, with radius r1
// x2,y2 is the center of the second ricle, with radius r2
function intersectTwoCircles(x1,y1,r1, x2,y2,r2) {
var centerdx = x1 - x2;
var centerdy = y1 - y2;
var R = Math.sqrt(centerdx * centerdx + centerdy * centerdy);
if (!(Math.abs(r1 - r2) <= R && R <= r1 + r2)) { // no intersection
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active May 23, 2024 09:38
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@kevinSuttle
kevinSuttle / meta-tags.md
Last active May 12, 2024 15:28 — forked from lancejpollard/meta-tags.md
List of Usable HTML Meta and Link Tags