#Country ban with UFW#
Grab your different country ip addresses and save as Linux IPTables
http://www.ip2location.com/free/visitor-blocker
##Add country## Run the following command
//http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript | |
Math.random().toString(36).substring(2, 15) + Math.random().toString(36).substring(2, 15); |
#Country ban with UFW#
Grab your different country ip addresses and save as Linux IPTables
http://www.ip2location.com/free/visitor-blocker
##Add country## Run the following command
唐突にTerrariaがやりたくなり、Macにインストールした所Terrariaの非公式日本語対応Mod(TrJpModMaker)がWindowsのみの対応だったので頑張ったときの備忘録です。丁寧に書いているわけではないのでよく分からなかったらTwitterとかで聞いてください。
面倒くさがりの人向けにシェルスクリプトを作成しました。: TrJpModMaker-MacWrapper.sh
2020/02/17追記: macOS CatalinaではWineが現状対応していないため、こちらの方法ではうまく行かない可能性があります。
2021/01/27追記: 手元にmacOS Big Surが無いため検証できませんが、上記の理由により動作しない可能性が高いです。
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d