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Created December 7, 2011 04:55
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Seesaw REPL Tutorial
; A REPL-based, annotated Seesaw tutorial
; Please visit https://github.com/daveray/seesaw for more info
;
; This is a very basic intro to Seesaw, a Clojure UI toolkit. It covers
; Seesaw's basic features and philosophy, but only scratches the surface
; of what's available. It only assumes knowledge of Clojure. No Swing or
; Java experience is needed.
;
; This material was first presented in a talk at @CraftsmanGuild in
; Ann Arbor, MI.
;
; Dave Ray, December 2011
; First install Leiningen (https://github.com/technomancy/leiningen) and
; create a new project. In a terminal:
;
; $ lein new hello-seesaw
; $ cd hello-seesaw
; $ edit project.clj and add [seesaw "1.4.2"] to :dependencies
; $ lein deps
; Now let's start up the REPL and do some Seesaw stuff. Repl results are
; marked with ;=> in the usual way.
$ lein repl
; Here we go. First will use Seesaw and stuff
(use 'clojure.repl)
;=> nil
(use 'seesaw.core)
;=> nil
; Now before we create any UI stuff, tell Seesaw to try to make things look as
; native as possible. This puts the menubar in the right place on Mac, etc.
(native!)
;=> nil
; Now we'll start by making a frame to put stuff in. Most Seesaw widgets are
; constructed with simple functions that take :keyword/value pairs.
; (seesaw.core/frame) creates a new frame.
(def f (frame :title "Get to know Seesaw"))
;=> #'user/f
; So now we have a frame, but we haven't displayed it yet. Usually, we
; want to pack and show a frame. pack! just auto-sizes the frame for its
; contents
(-> f pack! show!)
;=> #<JFrame ... >
; Note that pack! and show! both return their argument so they can be chained.
; This is true of most Seesaw functions with side-effects.
;
; At this point you should have a very small, very boring window on your screen.
;
;
; +-----------------------------+
; | Get to know Seesaw x|
; +-----------------------------+
; | |
; +-----------------------------+
;
; The properties of a widget can be queried ...
(config f :title)
;=> "Get to know Seesaw"
; ... and modified
(config! f :title "No RLY, get to know Seesaw!")
;=> #<JFrame ...>
; Note that the title of the frame changed!
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; | |
; +------------------------------+
; So we have an empty frame. Let's give it some content
(config! f :content "This is some content")
;=> #<JFrame ... >
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; | This is some content |
; +------------------------------+
; Now we have a frame with a label in it. When Seesaw sees something like a
; string, it will create a label, mostly out of habit. Of course, we could
; create a label ourselves ...
(def lbl (label "I'm another label"))
;=> #'user/lbl
; and show it in the frame
(config! f :content lbl)
;=> #<JFrame ... >
; You know, we're going to be doing that a lot. Let's make a function
(defn display [content]
(config! f :content content)
content)
;=> #'user/display
(display lbl)
; Like the frame, a label can be manipulated with (config!). We can set some
; colors
(config! lbl :background :pink :foreground "#00f")
;=> #<JLabel ... >
; Seesaw knows about CSS color names and codes. Notice how we can set as many
; properties as we want with one (config!) call
; We can change the font too
(config! lbl :font "ARIAL-BOLD-21")
;=> #<JLabel ... >
; "FAMILY-STYLE-SIZE" is conventient, but using (seesaw.font/font) we get a
; little more control
(use 'seesaw.font)
;=> nil
(config! lbl :font (font :name :monospaced
:style #{:bold :italic}
:size 18))
;=> #<JLabel ... >
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; So we know a little about labels now. How about a button?
(def b (button :text "Click Me"))
;=> #'user/b
; Sometimes we might want to show a message ...
(alert "I'm an alert")
;=> nil
; or get input from the user ...
(input "What's your favorite color?")
;=> "Blue"
; Notice that both functions block until the popup is dismissed. They both
; take an additional, initial argument which indicates which frame they're
; associated with. Otherwise, they'll just pop up in the middle of your screen
; Let's get back to our button and get him doing something...
(display b)
;=> #<JButton>
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; |+----------------------------+|
; || ||
; || Click Me ||
; || ||
; |+----------------------------+|
; +------------------------------+
;
; Click it. Nothing happens.
; Seesaw's (listen) function let's us register handler functions for events on
; a widget. All buttons support an :action event. So,
(listen b :action (fn [e] (alert e "Thanks!")))
;=> #<core$juxt$fn__3775 clojure.core$juxt$fn__3775@2e46638f>
; Now we can click the button and see something happen. The 'e' parameter
; is an event object. Most of the time in Seesaw, an event object can be used
; as a proxy for the widget that triggered the event. In this case, the button
; becomes the "parent" of the alert, so it's placed nicely over our frame.
; Also note that (listen) returned a function. Calling this function will
; undo the effects of the (listen) call, i.e. unregister the listener
(*1)
;=> [...]
; Now clicking does nothing again.
; (listen) can register multiple event handlers at once
(listen b :mouse-entered #(config! % :foreground :blue)
:mouse-exited #(config! % :foreground :red))
;=> #<core$juxt$fn__3775 clojure.core$juxt$fn__3775@2e46638f>
; Move the mouse over the buttons to see the text color change. Again note
; that we're using the event parameter as a proxy for the button. This
; time with (config!).
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Now let's talk about a slightly more interesting widget, a listbox.
(def lb (listbox :model (-> 'seesaw.core ns-publics keys sort)))
;=> #<JList ...>
(display lb)
;=> #<JList ...>
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; |#abtract-panel################|
; | action |
; | add! |
; | add!* |
; | alert |
; +------------------------------+
; (listbox)'s most important option is :model which can take any (finite)
; sequence and display it. Items are displayed using (str) unless a custom
; :renderer is used.
; This listbox is ok, but our list doesn't fit in the frame and there's no
; scrollbars. You can add scrolling to most widgets with (scrollable) ...
(display (scrollable lb))
;=> #<JScrollPane ... >
; Now that we have a list, it'd be nice to know what its selection is. Seesaw
; has a unified nice selection interface. If there's no selection we get nil
(selection lb)
;=> nil
; Otherwise, we get the value:
(selection lb)
;=> abstract-panel
(type *1)
;=> clojure.lang.Symbol
; Note we get the same objects out that we put in the :model above.
; If we want multi-selection (shift/ctrl-click)
(selection lb {:multi? true})
;=> (action add! add!* alert)
; Similarly, we can set the selection
(selection! lb 'all-frames)
;=> #<JList ... >
; was all-frames selected for you too?
; Finally, we might want to know when the selection changes. Everybody
; supports the :selection event
(listen lb :selection (fn [e] (println "Selection is " (selection e))))
;=> #<core$juxt$fn__3775 clojure.core$juxt$fn__3775@2e46638f>
; click around on the listbox and watch the selection print out.
; and unregister as usual
(*1)
;=> [...]
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Now we come to editable text widgets. It's easy to make one
(def field (display (text "This is a text field.")))
;=> #<JTextField ... >
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; | |
; | |
; | This is a text field| |
; | |
; | |
; +------------------------------+
; A text field is a single line of text. You can query the text...
(text field)
;=> "This is a text field."
; ... and change it programmatically
(text! field "A new value")
;=> #<JTextField ... >
; ... and you can set the font, etc as usual with config
(config! field :font "MONOSPACED-PLAIN-12" :background "#f88")
;=> #<JTextField ... >
; If you've got more than one line, you can make it multi-line...
(def area (text :multi-line? true :font "MONOSPACED-PLAIN-14"
:text "This
is
multi
line
text"))
;=> #<JTextArea ... >
(display area)
;=> #<JTextArea ... >
;
; +------------------------------+
; | NO RLY, get to know Seesaw x|
; +------------------------------+
; | This |
; | is |
; | multi |
; | line| |
; +------------------------------+
; If you've got a reader, URL, or anything else slurp-able, you can fill up the
; text area with it
(text! area (java.net.URL. "http://clojure.com"))
;=> #<JTextArea ... >
; Of course, we need scrollbars now
(display (scrollable area))
;=> #<JTextArea ... >
; Like selection, Seesaw has a unified scrolling API. You can scroll to the top ...
(scroll! area :to :top)
;=> #<JTextArea ... >
; ... or the bottom ...
(scroll! area :to :bottom)
;=> #<JTextArea ... >
; ... or to a particular line ...
(scroll! area :to [:line 50])
;=> #<JTextArea ... >
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Let's try showing two widgets at once. One option is a splitter:
(def split (left-right-split (scrollable lb) (scrollable area) :divider-location 1/3))
;=> #'user/split
(display split)
;=> #<JSplitPane ... >
;
;
; +-------------------------------------+
; | NO RLY, get to know Seesaw x|
; +-----------+-------------------------+
; |abstract-pa| This |
; |action | is |
; |add!#######| multi |
; |add!* | line| |
; +-----------+-------------------------+
;
; This shows both our listbox on the left and text area on the right with a
; movable splitter. If you're familiar with Swing, you'll recognize what an
; achievement :divider-location is.
; Let's hook them together. First a function to grab a doc string
(defn doc-str [s] (-> (symbol "seesaw.core" (name s)) resolve meta :doc))
;=> #'user/doc-str
; ... and now the usual selection handler
(listen lb :selection
(fn [e]
(when-let [s (selection e)]
(-> area
(text! (doc-str s))
(scroll! :to :top)))))
;=> #<JList ... >
; note how we have to be sure to check for nil selection
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Ok. We're pushing on the limits of what we can comfortably type in a REPL,
; so just a couple more things ...
; Imagine we wanted to show source as well as docs. A set of radio button might be
; a nice way to switch betwen them ...
(def rbs (for [i [:source :doc]]
(radio :id i :class :type :text (name i))))
;=> #'user/rbs
; we have a couple radio buttons. Let's add them to our frame. We'll use a
; border-panel to lay things out. This is what a border-panel layout looks like:
;
; +------------------------------------------+
; | :north |
; | |
; +----------+-------------------+-----------+
; | | | |
; | | | |
; | :west | :center | :east |
; | | | |
; | | | |
; +----------+-------------------+-----------+
; | |
; | :south |
; +------------------------------------------+
;
(display (border-panel
:north (horizontal-panel :items rbs)
:center split
:vgap 5 :hgap 5 :border 5))
;=> #<JPanel ...>
; The :vgap, :hgap, and :border options just make things look a little nicer.
; If you click the radio buttons, you'll notice a little problem. They're not
; mutually exclusive. We'll put them in a button group to fix that, but first
; a small detour...
; How can we get to the radio buttons without using the rbs var? How about
; with a selector:
(select f [:JRadioButton])
;=> (#<JRadioButton ... > #<JRadioButton ... >)
; or, since we gave them a :class option above ...
(select f [:.type])
;=> (#<JRadioButton ... > #<JRadioButton ... >)
; or, we can get them individually by :id
(select f [:#source])
;=> #<JRadioButton ... >
; Selectors are always enclosed in a vector.
; Now, about those buttons. We'll need a button group...
(def group (button-group))
;=> #'user/group
; It happens that (config!) can take a sequence as its first argument in addition
; to a single widget ...
(config! (select f [:.type]) :group group)
;=> (#<JRadioButton ... > #<JRadioButton ... >)
; Now our buttons are nice and mutex-y. A button group, like most things, has a
; selection too, whichever button is currently selected:
(selection group)
;=> #<JRadioButton ...>
; Combine this with (id-of) and we have our original keywords back:
(-> group selection id-of)
;=> :source
(-> group selection id-of)
;=> :doc
; and, of course, you can register a listener for group selection changes
(listen group :selection
(fn [e]
(when-let [s (selection group)]
(println "Selection is " (id-of s)))))
; Now open hello-seesaw.core.clj and see if you can put this all together into
; an app.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; For more info see the Seesaw wiki:
; https://github.com/daveray/seesaw/wiki
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
@DCCobleskillGit
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This is a nice, self-contained tutorial.

We need more instruction like this. The kind that doesn't try to explain everything in detail, but throws out a little bit of guidance, while letting the fingers and the brain get comfortable enough with certain forms. From there, we can start exploring & building, without having to understand everything, until curiosity or circumstance requires it.

Thanks, Dave.

@dsbw
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dsbw commented Apr 25, 2014

Well done!

Using "pack!" on Ubuntu resulted in no apparent window. I'm sure it was there and the Ubuntu title bar across the top showed the title, but adding elements never caused a window to appear. I took out the "pack!" and got a tiny, tiny box that I expanded to do the rest of the tutorial.

@franburstall
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It seems that with gtk under linux, the window gets its size from the content. In the context of the tutorial, there is no content when pack! is called and so you get a 0x0 window. Make the call to (config! f :content...) before the call to pack! to get a visible window.

Excellent tutorial though!

@mikavilpas
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Great tutorial!
I couldn't get the hello-seesaw template project to start without manually changing the seesaw version to 1.4.4. Running lein repl caused an error to be printed instead without the change.

@lsgrep
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lsgrep commented Dec 16, 2014

I never thought that I would enjoy using Swing for anything. Thanks for making this fun.

@davidmoshal
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Awesome, tutorial creates the help screens

@shandanjay
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really awesome. you rock

@lemoce
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lemoce commented Apr 14, 2015

Thanks for the tutorial. Easy to follow.

@soulflyer
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I couldn't get this to work by precisely following the instructions. To get it to work I had to add a :main statement to project.clj. and add (:use seesaw.core) to the ns definition in core.clj. Running (use 'seesaw.core) from the repl didn't do it, it had to be in the ns definition. I have no idea why this is... Great demo though. Thanks..

Just in case anyone else hits the same problem, here is my project.clj:

(defproject junk "0.1.0-SNAPSHOT"
  :description "FIXME: write description"
  :url "http://example.com/FIXME"
  :license {:name "Eclipse Public License"
            :url "http://www.eclipse.org/legal/epl-v10.html"}
  :dependencies [[org.clojure/clojure "1.7.0"]
                 [seesaw "1.4.5"]]
  :main junk.core)

and my ns defn in core.clj

(ns junk.core
  (:use seesaw.core))

EDIT: This problem only occurs when the cider-nrepl plugin is in use.

@roncodingenthusiast
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This tutorial is perfect, thanks for this.

@Hoekstraa
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I currently get this error: NullPointerException seesaw.core/pack! (core.clj:291)
This is when I'm executing (-> f pack! show!). I'm using Clojure 1.8.0 with seesaw version 1.4.5.

@geraldodev
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I've used seesaw before. Now in 2019 I'm about to use again. Thank you for such a nice library.

@Vitexus
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Vitexus commented Jan 26, 2020

Tested today. Works well ❤️ @daveray Many thanks for this tutorial!

@craigjperry2
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Only just discovered this, what a cracking lib and tutorial. So productive from the start

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