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@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created June 12, 2026 16:58
Rimworld output log published using HugsLib
Log uploaded on Saturday, June 13, 2026, 1:58:14 AM
Loaded mods:
Prepatcher(zetrith.prepatcher): 0Harmony(2.4.2), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0)
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(av:2.4.2,fv:2.4.1), HarmonyMod(2.4.2)
Faster Game Loading - Continued(Taranchuk.FasterGameLoading): FasterGameLoading(1.0.0)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
@choco-bot
choco-bot / FilesSnapshot.xml
Created June 12, 2026 16:57
LogStitcher.portable v1.0.0 - Passed - Package Tests Results
<?xml version="1.0" encoding="utf-8"?>
<fileSnapshot xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<files>
<file path="C:\ProgramData\chocolatey\lib\LogStitcher.portable\bin.zip.txt" checksum="94E5C77D11D87944933B99943A937DD6" />
<file path="C:\ProgramData\chocolatey\lib\LogStitcher.portable\LogStitcher.portable.nupkg" checksum="73C97E3D31A3D7AF9888753FA7732950" />
<file path="C:\ProgramData\chocolatey\lib\LogStitcher.portable\logstitcher.portable.nuspec" checksum="B2463C27307EC176244B7D803B1F9A4C" />
<file path="C:\ProgramData\chocolatey\lib\LogStitcher.portable\tools\chocolateyInstall.ps1" checksum="A0CA94C1D856ED236A125EAF1E73054F" />
<file path="C:\ProgramData\chocolatey\lib\LogStitcher.portable\tools\chocolateyUninstall.ps1" checksum="FCA749DA9A9B5A4B6C92A8B807B470FA" />
</files>
</fileSnapshot>
@eladkarako
eladkarako / CMD dialogs - inputbox, file selection, folder selection using powershell.cmd
Created June 12, 2026 16:57
CMD dialogs - inputbox, file selection, folder selection using powershell
well.. it's that time again,
when I wrote something couple of times,
it is time to make it a generic, reusable solution.
dialogs are super useful,
especially when you have to deal with raw text, or Unicode.
you don't have to escape it to pre-store it,
and you can easily plain copy paste,
with inputbox you can also output the text to be easily copied.
@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created June 12, 2026 16:57
Rimworld output log published using HugsLib
Log uploaded on Saturday, June 13, 2026, 1:57:32 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Visual Exceptions(brrainz.visualexceptions)[mv:1.4.0.0]: CrossPromotion(1.1.2), VisualExceptions(1.4.0)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.9.3)
@uplime
uplime / hexdump.py
Created June 12, 2026 16:57
Display an input as all hexidecimal values.
import sys
def padlen(number):
return ((16 - (number % 16)) * 3) + 1 + int(number % 16 < 8)
def hexdump(data):
printed = []
print(f"{0:08x}", end=" ")
@hasanyilmaz
hasanyilmaz / operonid.md
Created June 12, 2026 16:57
Operon ID creation in Templates

Templater can live inside Operon file task templates, and QuickAdd can also be useful as the capture/creation layer once the template already contains the Operon ID placeholders. The important part is that the final created note has the right Operon fields and generated IDs.

One important first step: before building templates, I’d review Operon Settings → Key mappings. Those mappings decide which property names Operon reads/writes for fields like operonId, parentTask, status, priority, dates, etc. If you customize those names, your templates should use the same visible property names, so Operon and your Markdown stay aligned from the beginning.

After that, the easiest Operon-native setup is:

  1. If you already have an Obsidian templates folder, go to Operon Settings → File Tasks → File Task Templates and point Operon to that folder.
  2. Then those templates appear inside Operon’s file task template picker.
  3. When you create a new file task, you can choose one of them directly.
I’ve made peace with the Emperor, have you? (2000 Points)
Adepta Sororitas
Army of Faith
Strike Force (2,000 Points)
CHARACTERS
Canoness with Jump Pack (90 Points)
• 1x Blessed halberd
@ef-edulog
ef-edulog / jira-report-2026-06-12.html
Created June 12, 2026 16:57
Jira Active Issues Report — DO / IM / S2 — 2026-06-12
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Jira Report — DO / IM / S2</title>
<style>
:root {
--bg: #fff; --bg2: #f5f4ef; --bg3: #ebebeb;
--tx: #1a1a1a; --tx2: #666660; --tx3: #999994;
@p2dark
p2dark / gist:770cd8d62d7fc1f3d40de658648fda86
Created June 12, 2026 16:57
كسر حماية توب سيتي
local rs = game:GetService("ReplicatedStorage")
local remotes = rs:WaitForChild("Remotes")
local ac = remotes:WaitForChild("AC_Funcs")
local token = ac:FindFirstChild("Token_Cheak")
if token then
token:Destroy()
end
task.wait(3)
@HugsLibRecordKeeper
HugsLibRecordKeeper / output_log.txt
Created June 12, 2026 16:56
Rimworld output log published using HugsLib
Log uploaded on Friday, June 12, 2026, 1:58:02 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.4.0]: 0Harmony(2.3.6), HarmonyMod(2.3.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
JecsTools(jecrell.jecstools)[mv:1.5.0.0]: 0JecsTools(1.4.1.1), AbilityUser(1.4.1.1), AbilityUserAI(1.4.1.1), CompActivatableEffect(1.4.1.1), CompAnimated(1.4.1.1), CompBalloon(1.4.1.1), CompBigBox(1.4.1.1), CompDeflector(1.4.1.1), CompDelayedSpawner(1.4.1.1), CompExtraSounds(1.4.1.1), CompInstalledPart(1.4.1.1), CompLumbering(1.4.1.1), CompOverlays(1.4.1.1), CompOversizedWeapon(1.4.1.1), CompSlotLoadable(1.4.1.1), CompToggleDef(1.4.1.1), PawnShields(1.4.1.1), ThinkNodes(1.4.1.1)