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@cdown
cdown / gist:1163649
Last active April 9, 2024 01:10
Bash urlencode and urldecode
urlencode() {
# urlencode <string>
old_lc_collate=$LC_COLLATE
LC_COLLATE=C
local length="${#1}"
for (( i = 0; i < length; i++ )); do
local c="${1:$i:1}"
case $c in
@hassy
hassy / parse_aws.md
Last active January 17, 2024 04:11
Deploying Parse Server on AWS (WIP)

Deploying Parse Server on AWS

Note: this is a work-in-progress and will be updated with more information over the next few days.

Intro

This guide will walk you through deploying your own instance of the open-source Parse Server. This would be a good starting point for testing your existing application to see if the functionality provided by the server is enough for your application, and to potentially plan your migration off the Parse Platform.

This guide will walk you through using Elastic Beanstalk (EB), which is an AWS service similar to Heroku. Why use EB rather than Heroku? Elastic Beanstalk does not lock you into Heroku-specific ways of doing things, is likely cheaper to run your backend on than Heroku, and it integrates with other services that AWS offer (and they offer almost everything one needs to run an application these days).

@j-j-m
j-j-m / commonprofile.metal
Created May 8, 2017 00:20
Can't access GL Uniforms in Metal shader modifier? Apple docs for SCNShadable written in terms of GL? Pulling your hair out?... this will help.
////////////////////////////////////////////////
// CommonProfile Shader v2
#import <metal_stdlib>
using namespace metal;
#ifndef __SCNMetalDefines__
#define __SCNMetalDefines__
@steipete
steipete / SpinlockTestTests.swift
Last active August 29, 2023 08:47 — forked from RomanTruba/Synchronization_test_iOS_SDK10
Updated for Xcode 8, Swift 3; added os_unfair_lock
//
// SpinlockTestTests.swift
// SpinlockTestTests
//
// Created by Peter Steinberger on 04/10/2016.
// Copyright © 2016 PSPDFKit GmbH. All rights reserved.
//
import XCTest
@mackuba
mackuba / wwdc16.md
Last active March 5, 2023 21:28
New stuff from WWDC 2016

Following the tradition from last year, here's my complete list of all interesting features and updates I could find in Apple's OSes, SDKs and developer tools that were announced at this year's WWDC. This is based on the keynotes, the "What's New In ..." presentations and some others, Apple's release notes, and blog posts and tweets that I came across in the last few weeks.

If for some reason you haven't watched the talks yet, I really recommend watching at least the "State of the Union" and the "What's New In" intros for the platforms you're interested in. The unofficial WWDC Mac app is great way to download the videos and keep track of what you've already watched.

If you're interested, here are my WWDC 2015 notes (might be useful if you're planning to drop support for iOS 8 now and start using some iOS 9 APIs).


OSX → macOS 10.12 Sierra

This page is now depreacted!

Check out the repo instead. The Wisdom of Quinn Now with 100% more archived PDFs.

The Wisdom of Quinn

Informative DevForum posts from everyone's favorite DTS member.

(Arranged newest to oldest)

@KoCMoHaBTa
KoCMoHaBTa / - UITesting Utilities.md
Last active July 13, 2022 00:22
UITesting Utilities

UITesing Utilities

Contents

How to use

  • add the contents to your UITesting target
  • import XCTest-Private.h into your UITesting target bridging header
  • in your XCTestCase tearDown() method use the Springboard utility to delete the app and/or reset Location and Privacy Settings
@steipete
steipete / UIImage+PSPDFKitAdditions.m
Created August 13, 2011 20:52
Preload UIImage for super-smooth interaction. especially great if you use JPGs, which otherwise produce a noticeable lag on the main thread.
- (UIImage *)pspdf_preloadedImage {
CGImageRef image = self.CGImage;
// make a bitmap context of a suitable size to draw to, forcing decode
size_t width = CGImageGetWidth(image);
size_t height = CGImageGetHeight(image);
CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef imageContext = CGBitmapContextCreate(NULL, width, height, 8, width*4, colourSpace,
kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little);
@ericcj
ericcj / UIView+TLLayout.h
Created August 29, 2013 13:15
crazy that hiding a uiview doesn't affect its autolayout constraints. here's a category for the rest of the world who uses dynamic interfaces
#import <UIKit/UIKit.h>
@interface UIView (TLLayout)
@property (nonatomic, strong) NSArray *hiddenConstraints;
// set hidden and remove any constraints involving this view from its superview
- (void)hideAndRemoveConstraints;
- (void)showAndRestoreConstraints;
@twobitlabs
twobitlabs / gist:4226365
Created December 6, 2012 17:35
Blocks cheat sheet
// http://cocoawithlove.com/2009/10/ugly-side-of-blocks-explicit.html has a nice breakdown of the syntax--it helps to think of the ^ as similar to a pointer dereference symbol *
// block typedef:
typedef void(^Block)();
typedef void(^ConditionalBlock)(BOOL);
typedef NSString*(^BlockThatReturnsString)();
typedef NSString*(^ConditionalBlockThatReturnsString)(BOOL);
// block property with typedef: