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Goose Goosington (Emma Steimann) emmasteimann

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@zhengjia
zhengjia / capybara cheat sheet
Created June 7, 2010 01:35
capybara cheat sheet
=Navigating=
visit('/projects')
visit(post_comments_path(post))
=Clicking links and buttons=
click_link('id-of-link')
click_link('Link Text')
click_button('Save')
click('Link Text') # Click either a link or a button
click('Button Value')
@ma11hew28
ma11hew28 / find-duplicate-files.rb
Last active January 25, 2022 18:48
Ruby script that finds identical (md5) files in all subdirectories (recursive)
# This Ruby script (regardless of where it's located on the file system) recur-
# sively lists all duplicate files in the direcotry in which it's executed.
require 'digest/md5'
hash = {}
Dir.glob('**/*', File::FNM_DOTMATCH).each do |f|
next if File.directory?(f)
key = Digest::MD5.hexdigest(IO.read(f)).to_sym
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@RSpace
RSpace / Gemfile
Created April 23, 2011 12:49
Running Capybara and RSpec without Rails
source 'http://rubygems.org'
gem 'rspec'
gem 'capybara', :git => 'https://github.com/jnicklas/capybara.git'
gem 'launchy'
gem 'ruby-debug19'
@callumacrae
callumacrae / bot.js
Created May 28, 2011 12:19
Node.js IRC bot
var net = require('net'),
irc = {}, config;
config = {
user: {
nick: '',
user: '',
real: '',
pass: ''
},
@kirkegaard
kirkegaard / opengl_vs_directx.mdown
Created June 30, 2011 00:17
The Tale of OpenGL vs. Direct3D

The Tale of OpenGL vs. Direct3D

Many of the answers here are really, really good. But the OpenGL and D3D issue should probably be addressed. And that requires... a history lesson.

And before we begin, I know far more about OpenGL than I do about Direct3D. I've never written a line of D3D code in my life, and I've written tutorials on OpenGL. So what I'm about to say isn't a question of bias. It is simply a matter of history.

Birth of Conflict

One day, sometime in the early 90's, Microsoft looked around. They saw the SNES and Sega Genesis being awesome, running lots of action games and such. And they saw DOS. Developers coded DOS games like console games: direct to the metal. Unlike consoles however, where a developer who made an SNES game knew what hardware the user would have, DOS developers had to write for multiple possible configurations. And this is rather harder than it sounds.

@coryalder
coryalder / blogpost.md
Created August 17, 2011 07:37
Extract html book files from the safari books online iPad app "Safari To Go" using php.

Save books out of Safari Books Online

From http://objectivesea.tumblr.com/post/9033067018/safaribooks

This is hard. I spent way too much time figuring this out, because I was annoyed that a book I bought (Addison-Wesley) was available online for free, except only for 45 days after which payment was required. So I made this hack... probably useful to no one else, but here it is.

Requirements:

  1. iPad.
  2. Safari To Go (the Safari Books Online iPad app).
@mattbrictson
mattbrictson / Gemfile
Created August 21, 2011 17:53
Configuring rails 3.1 and dragonfly to use Herkou and Amazon CloudFront
gem 'dragonfly', '~>0.9.4'
group :production do
gem 'fog' # for Amazon S3
end
@nolanw
nolanw / fscript.rb
Last active September 26, 2015 22:38
Inject F-Script into any app on OS X 10.7 or 10.8. (Yet another F-Script Anywhere replacement.)
#!/usr/bin/env ruby
FSCRIPT_PATH = "/Library/Frameworks/FScript.framework"
if ARGV.empty?
puts "Usage: #{$0} process_name"
exit
end
GDB = IO.popen("gdb", 'w')
@alexander-yakushev
alexander-yakushev / tetris.clj
Created September 10, 2011 00:28
Tetris implementation in Clojure
(ns tetris.core
(:import (java.awt Color Dimension BorderLayout)
(javax.swing JPanel JFrame JOptionPane JButton JLabel)
(java.awt.event KeyListener))
(:use clojure.contrib.import-static deflayout.core
clojure.contrib.swing-utils)
(:gen-class))
(import-static java.awt.event.KeyEvent VK_LEFT VK_RIGHT VK_DOWN VK_UP VK_SPACE)