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# Forestry Terms
1. Jäänd - Meaning "planet", this word comes from the Lithiic "jäänd" and is pronounced /jɑ:nd/.
2. Riiðuum - Meaning "to grow", this word comes from the Lithiic "riiðuum" and is pronounced /ri:ðuum/.
3. Kriikuum - Meaning "to destroy", this word comes from the Lithiic "kriikuum" and is pronounced /kri:kuum/.
4. Ruumar - Meaning "Space Ranger", this word comes from the Lithiic "ruumar" and is pronounced /ru:mar/.
5. Mõõd - Meaning "measurement", this word comes from the Lithiic "mõõd" and is pronounced /mɔɔd/.
6. Punkti - Meaning "points", this word comes from the Lithiic "punkti" and is pronounced /puŋkti/.
7. Planeedi - Meaning "planetary", this word is a prefix that can be added to other words to indicate a relationship to planets, and is pronounced /plane:di/.
8. Tuuv - Meaning "orbit", this word comes from the Lithiic "tuuv" and is pronounced /tu:v/.
/**
* Copyright 2023 Erik Pukinskis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the “Software”), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
/**
* stripNulls
* https://gist.github.com/erikpukinskis/52e5e72f3625c89adc3b84e5b679deff
*
* Copyright 2023 Erik Pukinskis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the “Software”), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
/**
* Check out the blog post, "How to mock a third party ES6 export in Vitest", at:
* https://dev.to/erikpuk/how-to-mock-a-third-party-es6-export-in-vitest-38ff
*/
// Import the module:
import * as Firestore from "firebase/firestore"
import { test, vi } from "vitest"
type FakeFirestore = { onSnapshot(this: void): void }
/**
* useQueryParam
* https://gist.github.com/erikpukinskis/ffc080bbd087df7ee4567421c186ae13
*
* Copyright 2023 Erik Pukinskis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the “Software”), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
/**
* makeUninitializedContext
* https://gist.github.com/erikpukinskis/ffc080bbd087df7ee4567421c186ae13
*
* Copyright 2023 Erik Pukinskis
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the “Software”), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
USAGE=$(cat <<-END
Usage:
b list all git branches, sorted by most recently edited
b 3 switch to branch 3
b clean 10+ delete all branches from 10 on
END
)
branches=( $(git for-each-ref --sort=-committerdate --format='%(refname:short)' refs/heads) )
currentBranch=( $(git rev-parse --abbrev-ref HEAD) )

I'm trying to build a Space Sim but I also need to learn Blender! So here are my notes as I learn it. Just the basics, enough to create very simple models to export into a game:

Moving the view

  • shift+C centers view
  • 1 is front view, 7 is top view
  • scroll to rotate
  • shift+scroll to pan
  • command+scroll to zoom

These are just notes I took reading various Scrum documents. I tried to write down every concrete action that someone can take as part of a Scrum process.


BOOTSTRAP

Going in:

  • Company Vision Statement
  • Market Analysis
javascript-to-ezjs$ node demo
===
NEW LOG for demo-module
function (anExpression) {
anExpression.tree("tree8d")
// begin
}
===