THIS GIST WAS MOVED TO TERMSTANDARD/COLORS
REPOSITORY.
PLEASE ASK YOUR QUESTIONS OR ADD ANY SUGGESTIONS AS A REPOSITORY ISSUES OR PULL REQUESTS INSTEAD!
THIS GIST WAS MOVED TO TERMSTANDARD/COLORS
REPOSITORY.
PLEASE ASK YOUR QUESTIONS OR ADD ANY SUGGESTIONS AS A REPOSITORY ISSUES OR PULL REQUESTS INSTEAD!
This is how you connect PS3 controller to Mac OSX, PC, etc. when previously connected to a PS3. You will need a Mini USB cable. Overcome your laziness, get up of your chair, and go get one!
A big misconception is that keep holding PS button will reset the controller's pairing. It DOES NOT! From my testings, the controller keeps paring with the last machine it was CONNECTED VIA A USB CABLE.
Here are the steps:
// [B](f: (A) ⇒ [B]): [B] ; Although the types in the arrays aren't strict (: | |
Array.prototype.flatMap = function(lambda) { | |
return Array.prototype.concat.apply([], this.map(lambda)); | |
}; |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// | |
// JAZMusician.h | |
// JazzyApp | |
// | |
#import <Foundation/Foundation.h> | |
/** | |
JAZMusician models, you guessed it... Jazz Musicians! | |
From Ellington to Marsalis, this class has you covered. |
@mixin overflow-touch() { | |
overflow-y: auto; | |
-webkit-overflow-scrolling: touch; | |
} | |
@mixin stretch($top:0, $right:0, $bottom:0, $left:0, $fixed: false, $centered: false) { | |
@if $fixed { | |
position: fixed; | |
} @else { | |
position: absolute; |
/** @jsx React.DOM */ | |
var Graphic = React.createClass({ | |
componentDidMount: function() { | |
var context = this.getDOMNode().getContext('2d'); | |
this.paint(context); | |
}, | |
componentDidUpdate: function() { |
extension NSBezierPath { | |
/// A `CGPath` object representing the current `NSBezierPath`. | |
var cgPath: CGPath { | |
let path = CGMutablePath() | |
let points = UnsafeMutablePointer<NSPoint>.allocate(capacity: 3) | |
if elementCount > 0 { | |
var didClosePath = true |
This Gist presents a new design of class-based object construction in ES6 that does not require use of the two-phase @@create protocol.
One of the characteristics of this proposal is that subclass constructors must explicitly super invoke their superclass's constructor if they wish to use the base class' object allocation and initialization logic.
An alternative version of this design automatically invokes the base constructor in most situations.