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@ghostcode
ghostcode / WebGL-WebGPU-frameworks-libraries.md
Created November 30, 2023 05:52 — forked from dmnsgn/WebGL-WebGPU-frameworks-libraries.md
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries

Name Stars Last Commit Description
three.js ![GitHub Rep
@ghostcode
ghostcode / clipboard.js
Created October 17, 2023 04:04 — forked from viclafouch/clipboard.js
How to copy an image or a text to clipboard in Javascript (new way !) See https://copy-to-clipboard.now.sh/
// @return Promise<boolean>
async function askWritePermission() {
try {
// The clipboard-write permission is granted automatically to pages
// when they are the active tab. So it's not required, but it's more safe.
const { state } = await navigator.permissions.query({ name: 'clipboard-write' })
return state === 'granted'
} catch (error) {
// Browser compatibility / Security error (ONLY HTTPS) ...
return false
@ghostcode
ghostcode / get-latest-tag-on-git.sh
Created April 23, 2023 10:47 — forked from rponte/get-latest-tag-on-git.sh
Getting latest tag on git repository
# The command finds the most recent tag that is reachable from a commit.
# If the tag points to the commit, then only the tag is shown.
# Otherwise, it suffixes the tag name with the number of additional commits on top of the tagged object
# and the abbreviated object name of the most recent commit.
git describe
# With --abbrev set to 0, the command can be used to find the closest tagname without any suffix:
git describe --abbrev=0
# other examples
<!DOCTYPE HTML>
<html lang="en"><head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Zooming via HTML5 Canvas Context</title>
<style type="text/css" media="screen">
body { background:#eee; margin:1em; text-align:center; }
canvas { display:block; margin:1em auto; background:#fff; border:1px solid #ccc }
</style>
</head><body>
@ghostcode
ghostcode / deep-merge.js
Created June 8, 2022 07:41 — forked from ahtcx/deep-merge.js
Deep-Merge JavaScript objects with ES6
// ⚠ IMPORTANT: this is old and doesn't work for many different edge cases but I'll keep it as-is for any of you want it
// ⚠ IMPORTANT: you can find more robust versions in the comments or use a library implementation such as lodash's `merge`
// Merge a `source` object to a `target` recursively
const merge = (target, source) => {
// Iterate through `source` properties and if an `Object` set property to merge of `target` and `source` properties
for (const key of Object.keys(source)) {
if (source[key] instanceof Object) Object.assign(source[key], merge(target[key], source[key]))
}
@ghostcode
ghostcode / iframe.html
Created June 7, 2022 05:44 — forked from cirocosta/iframe.html
Sending messages from child iframe to parent webpage
<!DOCTYPE html>
<html>
<head>
<title>My Iframe</title>
</head>
<body>
<button>Botão</button>
<script type="text/javascript">
@ghostcode
ghostcode / nginx-webp-sample.conf
Created August 9, 2021 02:19 — forked from uhop/nginx-webp-sample.conf
Serving WEBP with nginx conditionally.
user www-data;
http {
##
# Basic Settings
##
sendfile on;
tcp_nopush on;
@ghostcode
ghostcode / oneliners.js
Created April 2, 2019 15:36 — forked from mikowl/oneliners.js
👑 Awesome one-liners you might find useful while coding.
// By @coderitual
// https://twitter.com/coderitual/status/1112297299307384833
// Remove any duplicates from an array of primitives.
const unique = [...new Set(arr)]
// Sleep in async functions. Use: await sleep(2000).
const sleep = (ms) => (new Promise(resolve => setTimeout(resolve, ms)));
// Type this in your code to break chrome debugger in that line.
@ghostcode
ghostcode / base64-image-upload.js
Created August 2, 2018 07:24 — forked from madhums/base64-image-upload.js
save base64 encoded image
/*
* Taken from http://stackoverflow.com/questions/5867534/how-to-save-canvas-data-to-file/5971674#5971674
*/
var fs = require('fs');
// string generated by canvas.toDataURL()
var img = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0"
+ "NAAAAKElEQVQ4jWNgYGD4Twzu6FhFFGYYNXDUwGFpIAk2E4dHDRw1cDgaCAASFOffhEIO"
+ "3gAAAABJRU5ErkJggg==";
// strip off the data: url prefix to get just the base64-encoded bytes
@ghostcode
ghostcode / README.md
Created June 28, 2018 08:20 — forked from pbojinov/README.md
Two way iframe communication- Check out working example here: http://pbojinov.github.io/iframe-communication/

Two way iframe communication

The main difference between the two pages is the method of sending messages. Recieving messages is the same in both.

Parent

Send messages to iframe using iframeEl.contentWindow.postMessage Recieve messages using window.addEventListener('message')

iframe