I no longer mantain this list. There are lots of other very comprehensive JavaScript link lists out there. Please see those, instead (Google "awesome JavaScript" for a start).
-- https://github.com/tekezo/Karabiner/issues/814 | |
-- HANDLE SCROLLING WITH MOUSE BUTTON PRESSED | |
local scrollMouseButton = 2 | |
local deferred = false | |
overrideOtherMouseDown = | |
hs.eventtap.new( | |
{hs.eventtap.event.types.rightMouseDown}, | |
function(e) | |
deferred = true |
/** | |
* Copyright 2017 Google Inc. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* https://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
// ⚠ IMPORTANT: this is old and doesn't work for many different edge cases but I'll keep it as-is for any of you want it | |
// ⚠ IMPORTANT: you can find more robust versions in the comments or use a library implementation such as lodash's `merge` | |
// Merge a `source` object to a `target` recursively | |
const merge = (target, source) => { | |
// Iterate through `source` properties and if an `Object` set property to merge of `target` and `source` properties | |
for (const key of Object.keys(source)) { | |
if (source[key] instanceof Object) Object.assign(source[key], merge(target[key], source[key])) | |
} |
{ | |
// http://eslint.org/docs/rules/ | |
"ecmaFeatures": { | |
"binaryLiterals": false, // enable binary literals | |
"blockBindings": false, // enable let and const (aka block bindings) | |
"defaultParams": false, // enable default function parameters | |
"forOf": false, // enable for-of loops | |
"generators": false, // enable generators | |
"objectLiteralComputedProperties": false, // enable computed object literal property names |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.
In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.
Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j
source ~/path/to/tabs.sh | |
load-dev(){ | |
#Create sessi data format '<Tab Name/Title> <Profile Name> <Working Directory>' | |
local sessions=( | |
oak Shell 'clear; cd ~/git/apache/oak' | |
sling Shell 'clear; cd ~/git/apache/sling' | |
felix Shell 'clear; cd ~/git/apache/felix' | |
) | |
start_sessions sessions[@] |
upstream plex-upstream { | |
# change plex-server.example.com:32400 to the hostname:port of your plex server. | |
# this can be "localhost:32400", for instance, if Plex is running on the same server as nginx. | |
server plex-server.example.com:32400; | |
} | |
server { | |
listen 80; | |
# server names for this server. |
http { | |
proxy_cache_path /var/cache/nginx levels=1:2 keys_zone=one:8m max_size=3000m inactive=600m; | |
proxy_temp_path /var/tmp; | |
include mime.types; | |
default_type application/octet-stream; | |
sendfile on; | |
keepalive_timeout 65; | |
gzip on; | |
gzip_comp_level 6; |