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@sapessi
sapessi / README.md
Last active September 17, 2021 21:32
continuous deployment of Golang Gin application in AWS Lambda and Amazon API Gateway with CodePipeline/CodeBuild

You can use CodePipeline and CodeBuild to create a continuous deployment/integration pipeline for serverless applications build on AWS Lambda and Amazon API Gateway. This sample application is written in Go with the Gin framework and uses the eawsy API Gateway proxy shim: https://github.com/eawsy/aws-lambda-go-net

We initially detailed our methodology in this blog post: https://aws.amazon.com/blogs/compute/continuous-deployment-for-serverless-applications/

We have used the shim technology created by eawsy to run Golang applications inside AWS Lambda (https://github.com/eawsy/aws-lambda-go-shim) and created a container that can be used with CodeBuild as part of our original pipeline template.

The container is available on DockerHub and is called sapessi/aws-lambda-go18-codebuild:latest. To use this container, simply change the Image property of the CodeBuild project environment.

The pipeline template, sample app, buildspec and SAM files are attached to this gist.

@LeCoupa
LeCoupa / nodejs-cheatsheet.js
Last active April 19, 2024 01:50
Complete Node.js CheatSheet --> UPDATED VERSION --> https://github.com/LeCoupa/awesome-cheatsheets
/* *******************************************************************************************
* THE UPDATED VERSION IS AVAILABLE AT
* https://github.com/LeCoupa/awesome-cheatsheets
* ******************************************************************************************* */
// 0. Synopsis.
// http://nodejs.org/api/synopsis.html
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@ryanb
ryanb / github_tree_slider.js
Created December 6, 2010 17:23
This is how GitHub's new AJAX file browser works.
GitHub.TreeSlider = function () {
if (window.history && window.history.pushState) {
function a() {
if (e.sliding) {
e.sliding = false;
$(".frame-right").hide();
$(".frame-loading:visible").removeClass("frame-loading")
}
}
if (!($("#slider").length == 0 || !GitHub.shouldSlide)) if (!navigator.userAgent.match(/(iPod|iPhone|iPad)/)) {