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http://askubuntu.com/questions/41681/blank-screen-after-installing-nvidia-restricted-driver | |
Remove everything to do with the Nvidia proprietary drivers. | |
sudo nvidia-settings --uninstall | |
sudo apt-get remove --purge nvidia* | |
Start from scratch. | |
sudo apt-get remove --purge xserver-xorg-video-nouveau xserver-xorg-video-nv | |
Reinstall all the things! |
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sudo add-apt-repository ppa:canonical-qt5-edgers/qt5-proper && sudo add-apt-repository ppa:ubuntu-sdk-team/ppa && sudo apt-get update && sudo apt-get install ubuntu-sdk notepad-qml |
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import pyglet | |
from pyglet.window import key | |
#Put sound files in a folder called "resources" | |
pyglet.resource.path = ['resources'] | |
pyglet.resource.reindex() | |
#Create sound object for laser | |
screen = pyglet.window.Window(800,600) | |
laser = pyglet.resource.media('laser.wav') |
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import pygame, sys, os | |
from pygame.locals import * | |
running = True | |
pygame.init() | |
screen = pygame.display.set_mode((800,600)) | |
clock = pygame.time.Clock() | |
#Create path to sound file | |
mypath = os.path.dirname( os.path.realpath( __file__) ) |
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import pyglet | |
screen = pyglet.window.Window(800, 600) | |
@screen.event | |
def on_mouse_motion(x, y, dx, dy): | |
#print current mouse position | |
print x,y | |
@screen.event |
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import pygame, sys | |
running = True | |
pygame.init() | |
screen = pygame.display.set_mode((800,600)) | |
clock = pygame.time.Clock() | |
def handleEvents(): | |
for event in pygame.event.get(): | |
#print current mouse position |
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import pyglet | |
#index all resources. Resources folder must be on same level as this file. | |
pyglet.resource.path = ['resources'] | |
pyglet.resource.reindex() | |
#create window object | |
screen = pyglet.window.Window(800, 600) | |
#create player object. Player image must be in resource folder. |
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import pyglet | |
#index all resources | |
pyglet.resource.path = ['resources'] | |
pyglet.resource.reindex() | |
#create window object | |
screen = pyglet.window.Window(800, 600) | |
#create batch group to put all objects in |
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import pygame, sys, os | |
running = True | |
pygame.init() | |
screen = pygame.display.set_mode((800,600)) | |
clock = pygame.time.Clock() | |
#calculate current path + location of player image | |
mypath = os.path.dirname( os.path.realpath( __file__) ) | |
p_path = os.path.join(mypath, 'player.png') |
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import pygame, sys, os | |
running = True | |
pygame.init() | |
screen = pygame.display.set_mode((800,600)) | |
clock = pygame.time.Clock() | |
#calculate current path + location of player image. Image must be on same level as this file | |
mypath = os.path.dirname( os.path.realpath( __file__) ) | |
p_path = os.path.join(mypath, 'player.png') |