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@katylava
katylava / git-selective-merge.md
Last active February 27, 2024 10:18
git selective merge

Update 2022: git checkout -p <other-branch> is basically a shortcut for all this.

FYI This was written in 2010, though I guess people still find it useful at least as of 2021. I haven't had to do it ever again, so if it goes out of date I probably won't know.

Example: You have a branch refactor that is quite different from master. You can't merge all of the commits, or even every hunk in any single commit or master will break, but you have made a lot of improvements there that you would like to bring over to master.

Note: This will not preserve the original change authors. Only use if necessary, or if you don't mind losing that information, or if you are only merging your own work.

@bpedro
bpedro / mkdir_p.js
Last active October 31, 2020 00:35
nodejs implementation of recursive directory creation (https://brunopedro.com/2010/12/15/recursive-directory-nodejs/)
var fs = require('fs');
/**
* Offers functionality similar to mkdir -p
*
* Asynchronous operation. No arguments other than a possible exception
* are given to the completion callback.
*/
function mkdir_p(path, mode, callback, position) {
mode = mode || 0777;
@mrdoob
mrdoob / RequestAnimationFrame.js
Created February 22, 2011 14:50
Provides requestAnimationFrame in a cross browser way.
/**
* Provides requestAnimationFrame in a cross browser way.
* @author paulirish / http://paulirish.com/
*/
if ( !window.requestAnimationFrame ) {
window.requestAnimationFrame = ( function() {
return window.webkitRequestAnimationFrame ||
@paulirish
paulirish / rAF.js
Last active July 19, 2024 19:50
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
@jimbojsb
jimbojsb / gist:1630790
Created January 18, 2012 03:52
Code highlighting for Keynote presentations

Step 0:

Get Homebrew installed on your mac if you don't already have it

Step 1:

Install highlight. "brew install highlight". (This brings down Lua and Boost as well)

Step 2:

@pfig
pfig / mkfavicon.sh
Created February 12, 2012 12:01
Make a multi-resolution favicon.ico from a source image, using ImageMagick
#!/bin/bash
# from
# http://bergamini.org/computers/creating-favicon.ico-icon-files-with-imagemagick-convert.html
convert source-WxW.png -resize 256x256 -transparent white favicon-256.png
convert favicon-256.png -resize 16x16 favicon-16.png
convert favicon-256.png -resize 32x32 favicon-32.png
convert favicon-256.png -resize 64x64 favicon-64.png
convert favicon-256.png -resize 128x128 favicon-128.png
@liamcurry
liamcurry / gist:2597326
Created May 4, 2012 19:56
Vanilla JS vs jQuery

Moving from jQuery

Events

// jQuery
$(document).ready(function() {
  // code
})
@max-te
max-te / youtube.js
Created September 17, 2012 15:56
Download Youtube-Video in node.js
var http = require('http')
var fs = require('fs')
var argv = require('optimist').argv
var rxVideoID = /v=([\]\[!"#$%'()*+,.\/:;<=>?@\^_`{|}~-\w]*)/
var link = argv._.toString()
var videoID = link.match(rxVideoID)[1]
http.get("http://www.youtube.com/get_video_info?video_id="+videoID, function(res) {
var chunks = []
@zenorocha
zenorocha / README.md
Last active May 28, 2024 08:23
A template for Github READMEs (Markdown) + Sublime Snippet

Project Name

TODO: Write a project description

Installation

TODO: Describe the installation process

Usage

@addyosmani
addyosmani / limitLoop.js
Last active April 25, 2024 19:10
Limit the frame-rate being targeted with requestAnimationFrame
/*
limitLoop.js - limit the frame-rate when using requestAnimation frame
Released under an MIT license.
When to use it?
----------------
A consistent frame-rate can be better than a janky experience only
occasionally hitting 60fps. Use this trick to target a specific frame-
rate (e.g 30fps, 48fps) until browsers better tackle this problem