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//Tulga Terrorist | |
private ["_position","_box","_missiontimeout","_cleanmission","_playerPresent","_starttime","_currenttime","_cleanunits","_rndnum"]; | |
_position = [12300 +(random 600),3880+(random 600),0]; | |
if (isserver) then { | |
_box = createVehicle ["LocalBasicAmmunitionBox",[(_position select 0) + 2,(_position select 1) + 2,0], [], 0, "CAN_COLLIDE"]; |
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===================================================================== | |
== C:\Private_server\arma2oaserver.exe | |
== "arma2oaserver.exe" -port=2302 -mod=@DayZ_Epoch;@Tavi_Epoch_Server;@Tavi -config=config\tavi\tavi11.cfg -cfg=config\tavi\basic.cfg -profiles=Config\tavi\taviserver -name=AtomikMulch | |
===================================================================== | |
Exe timestamp: 2015/02/01 23:11:08 | |
Current time: 2015/02/21 22:17:03 | |
Version 1.63.125548 |
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===================================================================== | |
== C:\Private_server\arma2oaserver.exe | |
== "arma2oaserver.exe" -port=2302 -mod=@DayZ_Epoch;@Tavi_Epoch_Server;@Tavi -config=config\tavi\tavi11.cfg -cfg=config\tavi\basic.cfg -profiles=Config\tavi\taviserver -name=AtomikMulch | |
===================================================================== | |
Exe timestamp: 2015/02/01 23:11:08 | |
Current time: 2015/02/21 22:17:03 | |
Version 1.63.125548 |
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===================================================================== | |
== C:\Private_server\arma2oaserver.exe | |
== "arma2oaserver.exe" -port=2302 -mod=@DayZ_Epoch;@Tavi_Epoch_Server;@Tavi -config=config\tavi\tavi11.cfg -cfg=config\tavi\basic.cfg -profiles=Config\tavi\taviserver -name=AtomikMulch | |
===================================================================== | |
Exe timestamp: 2015/02/01 23:11:08 | |
Current time: 2015/02/21 22:17:03 | |
Version 1.63.125548 |
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copy .\@dayz_epoch_server\*.dll .\ | |
@echo off | |
echo Starting MySQL database. Please wait 5-10 seconds. | |
start /D.\MySQL\ MySQL.bat | |
ping 127.0.0.1 -n 5 >NUL | |
.\MySQL\cecho {0A} OK.{07} | |
echo. | |
echo. | |
echo. | |
echo Executing spawn script... |
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//ArmA2 OA : 1.63 SETTINGS | |
steamport = 8766; //default 8766, needs to be unique if multiple serves on same box | |
steamqueryport = 2303; //default 27016, needs to be unique if multiple servers on same box | |
// GLOBAL SETTINGS | |
hostname = "DayZ Overpoch Winter"; // The name of the server that shall be displayed in the public server list | |
password = ""; // Password for joining, eg connecting to the server | |
passwordAdmin = "changeme"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' | |
logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called |
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//ArmA2 OA : 1.63 SETTINGS | |
steamport = 8766; //default 8766, needs to be unique if multiple serves on same box | |
steamqueryport = 2303; //default 27016, needs to be unique if multiple servers on same box | |
// GLOBAL SETTINGS | |
hostname = "DayZ - PRIVATE SERVER [COUNTRYCODE] (1.8.2/Beta 125548) - hosted by [NAME]"; // The name of the server that shall be displayed in the public server list | |
password = ""; // Password for joining, eg connecting to the server | |
passwordAdmin = "changeme"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' | |
logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called |
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copy .\@dayz_epoch_server\*.dll .\ | |
@echo off | |
echo Starting MySQL database. Please wait 5-10 seconds. | |
start /D.\MySQL\ MySQL.bat | |
ping 127.0.0.1 -n 5 >NUL | |
.\MySQL\cecho {0A} OK.{07} | |
echo. | |
echo. | |
echo. | |
echo Executing spawn script... |
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#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp" | |
private ["_playerObj","_myGroup","_playerUID","_playerPos","_playerName"]; | |
_playerUID = _this select 0; | |
_playerName = _this select 1; | |
_playerObj = nil; | |
_playerPos = []; | |
_removebackpack = false; | |
{ | |
if ((getPlayerUID _x) == _playerUID) exitWith { _playerObj = _x; _playerPos = getPosATL _playerObj;}; |
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//array of messages. | |
// text,delay minutes,interval minutes | |
if (isserver) | |
{ | |
_messages = [ | |
["text message",10,15], | |
["text message",20,15], | |
["server will restart on the hour",100,5] | |
]; | |
while(true) do { |
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