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@Dhertz
Dhertz / Ubuntu_Aerial.md
Last active March 28, 2023 02:06
Quick overview of how to get Apple's new TV screensavers working on most linux systems.

Using Apple’s Aerial Screensavers on Ubuntu After coming across the [Aerial] (https://github.com/JohnCoates/Aerial) screensavers for Mac, and installing them, I decided that I had had enough of the graphics-demos of my Ubuntu Precise system. I hope to provide a simple guide on how to add them to your setup as well.

First, you need to install xscreensaver (for example with aptitude, but your distro should have it):

sudo aptitude install xscreensaver
@voidfiles
voidfiles / js_hint_conf.js
Created December 17, 2011 08:21
JSHint conf options
{
// Settings
"passfail" : false, // Stop on first error.
"maxerr" : 10000, // Maximum error before stopping.
// Predefined globals whom JSHint will ignore.
"browser" : true, // Standard browser globals e.g. `window`, `document`.
"node" : false,
@mattsahr
mattsahr / native.scroll.html
Created November 17, 2011 02:47
IOS Webkit - native internal scroll - a fix for the document page-top-bounce
<!DOCTYPE html>
<html>
<!-- NOTES
Demo - uses IOS native scroll available in IOS5, but sidestep the document-bounce behavior. Tested on iPad 1, using IOS 5.1.
This approach uses a set of 3 nested divs.
OuterDiv -- fixed height, width, overflow-scrolling: touch;
MiddleDiv -- fixed height width, overflow-scrolling: touch; fits inside OuterDiv
InnerDiv -- fixed height width, bigger than MiddleDiv, so it kicks in the overflow behavior
@pamelafox
pamelafox / Makefile
Created October 13, 2011 21:43
Closure/YUI/JsHint Makefile
# Makefile for JS/CSS:
# Uses Closure for JS compiling, YUI for CSS compiling, and JsHint for code quality checking
MAKEFLAGS = --no-print-directory --always-make
MAKE = make $(MAKEFLAGS)
BUILDDIR = ./.build
CLOSUREURL = http://closure-compiler.googlecode.com/files/compiler-latest.zip
CLOSUREDIR = $(BUILDDIR)/closure
@leibovic
leibovic / dominant-color.js
Created June 9, 2011 16:27
Dominant Color
function getDominantColor(aImg) {
let canvas = document.createElement("canvas");
canvas.height = aImg.height;
canvas.width = aImg.width;
let context = canvas.getContext("2d");
context.drawImage(aImg, 0, 0);
// keep track of how many times a color appears in the image
let colorCount = {};