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tl;dr: how about a virtual global flat LAN that maps static IPs to
onion addresses?
[We all know the story][1]. Random feature gets unintentionally picked up
as the main reason for buying/using a certain product, despite the
creator's intention being different or more general. (PC:
spreadsheets; Internet: porn; smartphones: messaging.)
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Benchmark of call_user_func_array vs switch optimization vs argument unpacking syntax
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One of my sites was hacked and this is one of the primary files that was inserted into the root.
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Disclaimer: I've been using Ember for quite some time now, about when 0.9.8 was released, which means I'm not a random hater using backbone or angular.
I do believe Ember is the best thing out there, but I want to point out some things which really piss me off.
Most of them are based on the fact that the core team doesn't seem to be organized and doesn't prioritize the right things. Here are couple of examples:
Ember Extension was a great idea, there were couple of videos released with it, everyone loved it, but the project has been dead for 2 months now. There are 11 open issues, many of them for a few months without any response from the core team.
Post explaining why objects often use less memory than arrays (in PHP)
Why objects (usually) use less memory than arrays in PHP
This is just a small post in response to [this tweet][tweet] by Julien Pauli (who by the way is the release manager for PHP 5.5). In the tweet he claims that objects use more memory than arrays in PHP. Even though it can be like that, it's not true in most cases. (Note: This only applies to PHP 5.4 or newer.)
The reason why it's easy to assume that objects are larger than arrays is because objects can be seen as an array of properties and a bit of additional information (like the class it belongs to). And as array + additional info > array it obviously follows that objects are larger. The thing is that in most cases PHP can optimize the array part of it away. So how does that work?
The key here is that objects usually have a predefined set of keys, whereas arrays don't:
It's a résumé, as a readable and compilable C source file. Since Hacker News got here, this has been updated to be most of my actual résumé. This isn't a serious document, just a concept to annoy people who talk about recruiting and the formats they accept résumés in. It's also relatively representative of my coding style.
I apologize for the use of _t in my types. I spend a lot of time at a level where I can do that; "reserved for system libraries? I am the system libraries".
Since people kept complaining, I've fixed the assignments of string literals to non-const char *s.
If you're using an older compiler, you might have trouble with the anonymous unions and the designated initializers - I think gcc 4.4 requires some extra braces to get them working together. Anything reasonably recent should work fine. Clang and gcc (newer than 4.4, at le