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Jussi Räsänen jrasanen

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@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 26, 2024 01:53
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@Kartones
Kartones / postgres-cheatsheet.md
Last active July 25, 2024 09:09
PostgreSQL command line cheatsheet

PSQL

Magic words:

psql -U postgres

Some interesting flags (to see all, use -h or --help depending on your psql version):

  • -E: will describe the underlaying queries of the \ commands (cool for learning!)
  • -l: psql will list all databases and then exit (useful if the user you connect with doesn't has a default database, like at AWS RDS)
@kassane
kassane / std_log.md
Last active July 22, 2024 15:44 — forked from leecannon/std_log.md
Quick overview of Zig's `std.log`

A simple overview of Zig's std.log for Zig v0.12.0 or higher

Logging functionality that supports:

  • If a log message should be printed is determined at comptime, meaning zero overhead for unprinted messages (so just leave the code peppered with debug logs, but when it makes sense scope them; so downstream users can filter them out)
  • Scoped log messages
  • Different log levels per scope
  • Overrideable log output (write to file, database, etc.)
  • All the standard std.fmt formatting magic

Basic Usage:

@simonista
simonista / .vimrc
Last active July 21, 2024 14:41
A basic .vimrc file that will serve as a good template on which to build.
" Don't try to be vi compatible
set nocompatible
" Helps force plugins to load correctly when it is turned back on below
filetype off
" TODO: Load plugins here (pathogen or vundle)
" Turn on syntax highlighting
syntax on
@ityonemo
ityonemo / test.md
Last active July 19, 2024 06:53
Zig in 30 minutes

A half-hour to learn Zig

This is inspired by https://fasterthanli.me/blog/2020/a-half-hour-to-learn-rust/

Basics

the command zig run my_code.zig will compile and immediately run your Zig program. Each of these cells contains a zig program that you can try to run (some of them contain compile-time errors that you can comment out to play with)

@kconner
kconner / macOS Internals.md
Last active July 7, 2024 19:42
macOS Internals

macOS Internals

Understand your Mac and iPhone more deeply by tracing the evolution of Mac OS X from prelease to Swift. John Siracusa delivers the details.

Starting Points

How to use this gist

You've got two main options:

@lelandbatey
lelandbatey / whiteboardCleaner.md
Last active June 16, 2024 13:44
Whiteboard Picture Cleaner - Shell one-liner/script to clean up and beautify photos of whiteboards!

Description

This simple script will take a picture of a whiteboard and use parts of the ImageMagick library with sane defaults to clean it up tremendously.

The script is here:

#!/bin/bash
convert "$1" -morphology Convolve DoG:15,100,0 -negate -normalize -blur 0x1 -channel RBG -level 60%,91%,0.1 "$2"

Results

@gcatlin
gcatlin / glfw-metal-example.m
Last active June 13, 2024 03:16
Minimal C GLFW Metal example
//
// cc glfw-metal-example.m `pkg-config --cflags --libs glfw3` -framework AppKit -framework Metal -framework QuartzCore
//
#define GLFW_INCLUDE_NONE
#define GLFW_EXPOSE_NATIVE_COCOA
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
@JeffBelback
JeffBelback / docker-destroy-all.sh
Last active May 25, 2024 20:19
Destroy all Docker Containers and Images
#!/bin/bash
# Stop all containers
containers=`docker ps -a -q`
if [ -n "$containers" ] ; then
docker stop $containers
fi
# Delete all containers
containers=`docker ps -a -q`
if [ -n "$containers" ]; then
docker rm -f -v $containers
@ben-mohrbacher
ben-mohrbacher / .gitmessage
Created May 20, 2024 14:47
A git commit message template
<your-ticket-prefix>
# Subject Line
# ======================================================================
#
# One line less than 72 characters in length. Generally focused on the
# "What" rather than the "Why".
#
# Format <tag>: <message>
#
# `tag`: can be either a defined list of tags like "Add", "Remove",