This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.
To capture the video (filesize: 19MB), using the free "QuickTime Player" application:
#!/usr/bin/env ruby | |
# List all keys stored in memcache. | |
# Credit to Graham King at http://www.darkcoding.net/software/memcached-list-all-keys/ for the original article on how to get the data from memcache in the first place. | |
require 'net/telnet' | |
headings = %w(id expires bytes cache_key) | |
rows = [] |
The count of contributions (summary of Pull Requests, opened issues and commits) to public repos at GitHub.com from Wed, 21 Sep 2022 till Thu, 21 Sep 2023.
Only first 1000 GitHub users according to the count of followers are taken. This is because of limitations of GitHub search. Sorting algo in pseudocode:
githubUsers
.filter(user => user.followers > 1000)
This installs a patched ruby 1.9.3-p327 with various performance improvements and a backported COW-friendly GC, all courtesy of funny-falcon.
You will also need a C Compiler. If you're on Linux, you probably already have one or know how to install one. On OS X, you should install XCode, and brew install autoconf
using homebrew.
There are a lot of ways to serve a Go HTTP application. The best choices depend on each use case. Currently nginx looks to be the standard web server for every new project even though there are other great web servers as well. However, how much is the overhead of serving a Go application behind an nginx server? Do we need some nginx features (vhosts, load balancing, cache, etc) or can you serve directly from Go? If you need nginx, what is the fastest connection mechanism? This are the kind of questions I'm intended to answer here. The purpose of this benchmark is not to tell that Go is faster or slower than nginx. That would be stupid.
So, these are the different settings we are going to compare:
<?php | |
/* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
2024-04-08
@voluntas
2024.1
概要
2021-05-23
@voluntas
2021.1
重要な順で
優秀なプログラマーというのは寝ている間に異世界に召喚されて無双するのとはわけが違うんですよ。
自分の例で言うとプログラミングを始めた中学生の時から優秀なプログラマだったかって、そんなわけない。みんなヘッポコからスタートしているに決まってるわけです。以来二十余年、地道に生き恥を晒し続けてきた結果として、現在いちおう業界の末席を汚すところまで来ている。このプロセスから目を背けるべきではないです。優秀なプログラマーに生まれる人間なんかいない。優秀なプログラマーに「育つ」んだし、それには時間が必要。今日から無双したいと思うな。