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# stolen from http://github.com/cschneid/irclogger/blob/master/lib/partials.rb
# and made a lot more robust by me
# this implementation uses erb by default. if you want to use any other template mechanism
# then replace `erb` on line 13 and line 17 with `haml` or whatever
module Sinatra::Partials
def partial(template, *args)
template_array = template.to_s.split('/')
template = template_array[0..-2].join('/') + "/_#{template_array[-1]}"
options = args.last.is_a?(Hash) ? args.pop : {}
options.merge!(:layout => false)
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@aemkei
aemkei / LICENSE.txt
Created May 24, 2011 16:06 — forked from 140bytes/LICENSE.txt
140byt.es - Base64 encoder
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2011 YOUR_NAME_HERE <YOUR_URL_HERE>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
@piscisaureus
piscisaureus / pr.md
Created August 13, 2012 16:12
Checkout github pull requests locally

Locate the section for your github remote in the .git/config file. It looks like this:

[remote "origin"]
	fetch = +refs/heads/*:refs/remotes/origin/*
	url = git@github.com:joyent/node.git

Now add the line fetch = +refs/pull/*/head:refs/remotes/origin/pr/* to this section. Obviously, change the github url to match your project's URL. It ends up looking like this:

@tylerneylon
tylerneylon / learn.lua
Last active July 11, 2024 15:28
Learn Lua quickly with this short yet comprehensive and friendly script. It's written as both an introduction and a quick reference. It's also a valid Lua script so you can verify that the code does what it says, and learn more by modifying and running this script in your Lua interpreter.
-- Two dashes start a one-line comment.
--[[
Adding two ['s and ]'s makes it a
multi-line comment.
--]]
----------------------------------------------------
-- 1. Variables and flow control.
----------------------------------------------------

Port Forwarding in Mavericks (80 to 8080)


Guide to add localhost:80 to localhost:8080 forwarding.

Since Mavericks stopped using the deprecated ipfw (as of Mountain Lion), we'll be using pf to allow port forwarding.

####1. anchor file

@lelandbatey
lelandbatey / whiteboardCleaner.md
Last active June 16, 2024 13:44
Whiteboard Picture Cleaner - Shell one-liner/script to clean up and beautify photos of whiteboards!

Description

This simple script will take a picture of a whiteboard and use parts of the ImageMagick library with sane defaults to clean it up tremendously.

The script is here:

#!/bin/bash
convert "$1" -morphology Convolve DoG:15,100,0 -negate -normalize -blur 0x1 -channel RBG -level 60%,91%,0.1 "$2"

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