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mastercoms / worlds.yml
Created March 27, 2017 14:09
Aether style world
general:
sea_level: 90
overworld:
coordinate-scale: 2737.648
height:
scale: 2737.648
noise-scale:
x: 00.0
z: 400.0
detail:
// ~~~~ Mastercoms's TF2 Config ~~~~
// --- Network ---
// send to server at most this times per second
cl_cmdrate 66
cl_updaterate
// reduce delay between entity interpolation to minimum, set to 2 for some room for error
cl_interp_ratio 1
// adjust delay between interpolating entities, set to 0 to use interp ratio
cl_interp 0
@mastercoms
mastercoms / slackjsonnetty
Created January 16, 2017 06:40
code so far
try {
URL url = new URL(webhookUrl);
bootstrap.handler(new SlackSenderInitializer(sslCtx, this, webhookUrl, message));
ByteBuf buf = Unpooled.copiedBuffer(message.toJsonString(), StandardCharsets.UTF_8);
try {
Channel channel = bootstrap.connect(url.getHost(), url.getPort() == -1 ? url.getDefaultPort() : url.getPort()).channel();
FullHttpRequest request = new DefaultFullHttpRequest(HttpVersion.HTTP_1_1, HttpMethod.POST, webhookUrl);
request.headers()
.set(HttpHeaders.Names.HOST, url.getHost())
.set(HttpHeaders.Names.CONNECTION, HttpHeaders.Values.CLOSE)
@mastercoms
mastercoms / autoexec.cfg
Last active December 14, 2016 00:14
master comfig reloaded b1
// launch options:
// -novid -nojoy -noff -nohltv -nod3d9ex
// general graphics
mat_queue_mode 2
host_thread_mode 2
cl_threaded_client_leaf_system 1
// fade objects out earlier
lod_TransitionDist -5000
cl_jiggle_bone_framerate_cutoff 66
@mastercoms
mastercoms / autoexec.cfg
Last active February 9, 2023 15:26
potato
// launch options: -high -novid -nojoy -noff -nohltv
adsp_alley_min 0
adsp_courtyard_min 0
adsp_door_height 0
adsp_duct_min 0
adsp_hall_min 0
adsp_low_ceiling 0
adsp_opencourtyard_min 0
adsp_openspace_min 0
@mastercoms
mastercoms / autoexec.cfg
Created November 29, 2016 18:49
tf2cfg-1.6.0-rc1
// master comfig - 1.6.0 (November 29 2016)
// doesn't set things to their default values like in other fps configs
// so don't worry if an option is missing
// launch options: -high -novid -nojoy -noff -nohltv
// if you use a controller or joystick, remove -nojoy
// if you use haptic feedback, remove -noff
// if you use sourcetv, remove -nohltv
// if you update the config, add -autoconfig,
// launch tf2, then remove -autoconfig from your launch options
@mastercoms
mastercoms / autoexec.cfg
Last active November 27, 2016 17:39
tf2cfg-1.6.0-beta7
// master comfig - 1.6.0 (November 27 2016)
// doesn't set things to their default values like in other fps configs
// so don't worry if an option is missing
// launch options: -high -novid -nojoy -noff -nohltv
// if you use a controller or joystick, remove -nojoy
// if you use haptic feedback, remove -noff
// if you use sourcetv, remove -nohltv
// if you update the config, add -autoconfig,
// launch tf2, then remove -autoconfig from your launch options
@mastercoms
mastercoms / autoexec.cfg
Last active November 14, 2016 03:00
tf2cfg-1.6.0-beta2
// master comfig - 1.6.0 ((November 13 2016)
// doesn't set things to their default values like in other fps configs
// so don't worry if an option is missing
// launch options: -high -novid -nojoy -noff -nohltv
// if you use a controller or joystick, remove -nojoy
// if you use haptic feedback, remove -noff
// if you use sourcetv, remove -nohltv
// if you update the config, add -autoconfig,
// launch tf2, then remove -autoconfig from your launch options
@mastercoms
mastercoms / autoexec.cfg
Last active November 8, 2016 18:14
tf2cfg-1.6.0-beta
// master comfig - 1.6.0 ((November 8 2016)
// doesn't set things to their default values like in other fps configs
// so don't worry if an option is missing
// launch options: -high -novid -nojoy -noff -nohltv
// if you use a controller or joystick, remove -nojoy
// if you use haptic feedback, remove -noff
// if you use sourcetv, remove -nohltv
// if you update the config, add -autoconfig,
// launch tf2, then remove -autoconfig from your launch options
@mastercoms
mastercoms / tf2cfg-net.cfg
Last active November 6, 2016 19:34
beta networking settings for tf2cfg
// --- NETWORKING --- \\
// for both of these commands, 66 is the default max rate, so you can't go higher
// cmdrate is the maximum packets per second the client can send to the server
// so like you tell the server i moved forward or i shot my rocket launcher, crouched, and jumped
cl_cmdrate 66
// updaterate is the maximum packets per second the server can send to the client
// so like the server tells you this pyro is running towards you and
// is using his primary fire on her flame thrower
cl_updaterate 66