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GameObject prefab = (GameObject)Resources.Load("Prefabs/UI/Balloons/BtnBalloon") as GameObject; | |
GameObject BalloonPrefab = NGUITools.AddChild(BalloonParentObj, prefab);// NGUIに追加 帰り値で、prefabの実体を参照 | |
Destroy(BalloonPrefab,4f); //4秒後に追加したprefabを削除 | |
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Exception: JNI: Init'd AndroidJavaClass with null ptr! | |
UnityEngine.AndroidJavaClass..ctor (System.IntPtr jclass) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:622) | |
UnityEngine.AndroidJavaObject.get_JavaLangClass () (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:600) | |
UnityEngine.AndroidJavaObject.FindClass (System.String name) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:591) | |
UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:611) | |
UnityEngine.AndroidJavaClass..ctor (System.String className) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/AndroidJavaBindings.gen.cs:92) | |
AppLovin.getDefaultPlugin () (at Assets/Plugins/AppLovin/AppLovin.cs:106) | |
AppLovin.SetSdkKey (System.String sdkKey) (at Assets/Plugins/AppLovin/AppLovin.cs:560) | |
GameSceneSingleton.RequestRewardBasedVideo () (at Assets/Scri |
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[public] | |
# コメント | |
comment = Public space | |
# 共有するディレクトリのパス | |
path = /var/www/hoge | |
# guestユーザのアクセスを許可するか | |
guest ok = no |
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using UnityEditor; | |
using UnityEngine; | |
// timescaleをデバッグ用に操作 | |
public class TimeScaleEditor | |
{ | |
// 現在の2倍速に ショートカットキー「Cmd + ↑」 | |
[MenuItem("Tools/TimeScale/SpeedUpx2 %UP")] | |
static void SpeedUpx2() |
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// slackのwebhook URL | |
var postUrl = "https://hooks.slack.com/services/xxxxxxxxxxx"; | |
// 通知したいslackのチャネル(部屋) | |
var postChannel = "#n_app_review"; | |
// 抽出元のGmailのラベル | |
var checkLabel = "TO_ME"; | |
function myFunction() { |
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