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matsuyoro / exp.cs
Last active August 3, 2017 10:20
Unity5 NGUIで、NGUITools.AddChildしたものの実体を参照する ref: http://qiita.com/matsuyoro/items/b021c716e89cb8ec4f8a
GameObject prefab = (GameObject)Resources.Load("Prefabs/UI/Balloons/BtnBalloon") as GameObject;
GameObject BalloonPrefab = NGUITools.AddChild(BalloonParentObj, prefab);// NGUIに追加 帰り値で、prefabの実体を参照
Destroy(BalloonPrefab,4f); //4秒後に追加したprefabを削除
@matsuyoro
matsuyoro / file0.txt
Created October 6, 2017 03:16
Unity2017にAdmobメディエーションでAppLovinSDKをいれたら、UnityEditor上でエラーがでる ref: http://qiita.com/matsuyoro/items/2f5a07cf23980dda0c4c
Exception: JNI: Init'd AndroidJavaClass with null ptr!
UnityEngine.AndroidJavaClass..ctor (System.IntPtr jclass) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:622)
UnityEngine.AndroidJavaObject.get_JavaLangClass () (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:600)
UnityEngine.AndroidJavaObject.FindClass (System.String name) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:591)
UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:611)
UnityEngine.AndroidJavaClass..ctor (System.String className) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/AndroidJavaBindings.gen.cs:92)
AppLovin.getDefaultPlugin () (at Assets/Plugins/AppLovin/AppLovin.cs:106)
AppLovin.SetSdkKey (System.String sdkKey) (at Assets/Plugins/AppLovin/AppLovin.cs:560)
GameSceneSingleton.RequestRewardBasedVideo () (at Assets/Scri
@matsuyoro
matsuyoro / smb.conf
Last active June 30, 2018 19:08
/etc/samba/smb.conf 指定ディレクトリを指定ユーザーだけsambaでアクセス可能に(Centos6.5+samba3.6)
[public]
# コメント
comment = Public space
# 共有するディレクトリのパス
path = /var/www/hoge
# guestユーザのアクセスを許可するか
guest ok = no
@matsuyoro
matsuyoro / TimeScaleEditor.cs
Last active April 2, 2019 06:50
Unityアプリ開発のデバッグに使える時間操作(TimeScale)のショートカット
using UnityEditor;
using UnityEngine;
// timescaleをデバッグ用に操作
public class TimeScaleEditor
{
// 現在の2倍速に ショートカットキー「Cmd + ↑」
[MenuItem("Tools/TimeScale/SpeedUpx2 %UP")]
static void SpeedUpx2()
@matsuyoro
matsuyoro / gist:c53d82017b2763633e5b
Last active June 1, 2021 13:00
GAS(google app script)で指定ラベルのGmailをslackに通知
// slackのwebhook URL
var postUrl = "https://hooks.slack.com/services/xxxxxxxxxxx";
// 通知したいslackのチャネル(部屋)
var postChannel = "#n_app_review";
// 抽出元のGmailのラベル
var checkLabel = "TO_ME";
function myFunction() {