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Last active November 28, 2021 01:08
This is Katy Harrod's intermission work for Mod 2 at Turing School of Software and Design.

B2 Intermission Work

Answer these Check for Understanding questions as you work through the assignments.

HTML

  1. What is HTML?

HTML stands for Hypertext Mark(up) Language. You can use HTML to let the computer know how it should display data and the different kinds of ways you can interact with it. For instance, you can label a portion of the data in such a way where you would be able to jump to that part of the page if you clicked on a link. You can also set images, and create forms for the user to input data. The most interesting part of HTML I have learned so far is that the descriptions of each piece of data for a user who is using a screen reader is actually labelled very closely inside that piece of data. It is all small portions of things segmented together into one page.

Iteration 1

Use TDD to create a Passenger class that responds to the following interaction pattern. For the adult? method, a Passenger is considered an adult if they are age 18 or older.

pry(main)> require './lib/passenger'
# => true

pry(main)> charlie = Passenger.new({"name" => "Charlie", "age" => 18})    
# => #<Passenger:0x00007fc1ad88b3c0...>

Iteration 1

Use TDD to create a Student class that responds to the following interaction pattern:

pry(main)> require './lib/student'
# => true

pry(main)> student = Student.new({name: "Morgan", age: 21})    
# => #<Student:0x00007fe196b0c050...>

Gear Up Pre-Work

  • What were your reflections from the video?

That video reminded me that I have a limited view on the world, just my slice of perspective with a lot of assumptions I am not aware of. The example from the video of talking through who you think will use your design is a great way of highlighting these assumptions, and coming up with more fleshed out and balanced creations.

Repeater Fam HW 2

CAREFULLY READ ALL THE INSTRUCTIONS BEFORE STARTING THESE EXERCISES!

To start this assignment:

  1. Click the button in the upper right-hand corner that says Fork. This is now your copy of the document.
  2. Click the Edit button when you're ready to start adding your answers.
  3. To save your work, click the green button in the bottom right-hand corner. You can always come back and re-edit your gist.

Repeater Fam HW 1

CAREFULLY READ ALL THE INSTRUCTIONS BEFORE STARTING THESE EXERCISES!

To start this assignment:

  1. Click the button in the upper right-hand corner that says Fork. This is now your copy of the document.
  2. Click the Edit button when you're ready to start adding your answers.
  3. To save your work, click the green button in the bottom right-hand corner. You can always come back and re-edit your gist.

Checklist/Rubric

To make a copy of this rubric:

  1. Click the button in the upper right-hand corner that says Fork. This is now your copy of the document.
  2. To save your work, click the green button in the bottom right-hand corner. You can always come back and re-edit your gist.

Part I: Creating Directories and Files; Initializing Git and Pushing to GitHub

  • I named my directories correctly.

Mod 0 Gameplan

More and more I'm realising that I'm gonna have to use my whole day for Turing. When I'm not doing spending time with granddad, doing what I need to to take care of my body, or sleeping, I'm going to be working on my Turing projects. Here is my gameplan:

making the most of time studying

⚡️ TURN THIS SENTENCE INTO A LINK TO YOUR GIST ⚡️

Session 1 HW

CAREFULLY READ ALL THE INSTRUCTIONS BEFORE STARTING THESE EXERCISES!

To start this assignment:

  1. Click the button in the upper right-hand corner that says Fork. This is now your copy of the document.
  2. Click the Edit button when you're ready to start adding your answers.
  3. To save your work, click the green button in the bottom right-hand corner. You can always come back and re-edit your gist.