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@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@ryancrum
ryancrum / jquerytest.cljs
Created July 21, 2011 02:24
How to use jQuery from ClojureScript
(ns jquerytest.core)
(def jquery (js* "$"))
(jquery
(fn []
(-> (jquery "div.meat")
(.html "This is a test.")
(.append "<div>Look here!</div>"))))
@mjg123
mjg123 / ajax.cljs
Created July 21, 2011 22:43
How to make a json(p) request from ClojureScript using jQuery
(def jquery (js* "$"))
(defn show [msg]
(let [data-as-json ((js* "JSON.stringify") msg nil 4)]
((js* "alert") data-as-json)))
(defn make-js-map
"makes a javascript map from a clojure one"
[cljmap]
(let [out (js-obj)]
@gorsuch
gorsuch / gist:1418850
Created December 1, 2011 18:37
clojure uuid
(defn uuid [] (str (java.util.UUID/randomUUID)))
@srikumarks
srikumarks / js_const_var_speed.js
Created December 4, 2011 23:26
V8 Javascript Speed comparison for "const" and "var" usage.
function timeit(f, N, S) {
var start, timeTaken;
var stats = {min: 1e50, max: 0, N: 0, sum: 0, sqsum: 0};
var i;
for (i = 0; i < S; ++i) {
start = Date.now();
f(N);
timeTaken = Date.now() - start;
@xzj
xzj / clojure.ctags
Created December 25, 2011 07:00
my .ctags(exuberant-ctags) for Clojure
--langdef=Clojure
--langmap=Clojure:.clj
--regex-clojure=/\([ \t]*create-ns[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/n,namespace/
--regex-clojure=/\([ \t]*def[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/d,definition/
--regex-clojure=/\([ \t]*defn[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/f,function/
--regex-clojure=/\([ \t]*defn-[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/p,private function/
--regex-clojure=/\([ \t]*defmacro[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/m,macro/
--regex-clojure=/\([ \t]*definline[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/i,inline/
--regex-clojure=/\([ \t]*defmulti[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/a,multimethod definition/
--regex-clojure=/\([ \t]*defmethod[ \t]+([-[:alnum:]*+!_:\/.?]+)/\1/b,multimethod instance/
@hozumi
hozumi / foo.cljs
Created December 26, 2011 12:17
[ClojureScript] Wrapping all def into a load event handler
(defn init []
(def main (goog.dom/getElement "main"))
(def mydiv (goog.dom/createDom "div"))
(goog.dom/appendChild main mydiv)
(defn change-color-mydiv []
(... mydiv)))
@kitek
kitek / gist:1579117
Created January 8, 2012 17:50
NodeJS create md5 hash from string
var data = "do shash'owania";
var crypto = require('crypto');
crypto.createHash('md5').update(data).digest("hex");
@CristinaSolana
CristinaSolana / gist:1885435
Created February 22, 2012 14:56
Keeping a fork up to date

1. Clone your fork:

git clone git@github.com:YOUR-USERNAME/YOUR-FORKED-REPO.git

2. Add remote from original repository in your forked repository:

cd into/cloned/fork-repo
git remote add upstream git://github.com/ORIGINAL-DEV-USERNAME/REPO-YOU-FORKED-FROM.git
git fetch upstream
@evandrix
evandrix / README.md
Created September 11, 2012 00:06
Headless web browsers

Here are a list of headless browsers that I know about:

  • [HtmlUnit][1] - Java. Custom browser engine. JavaScript support/DOM emulated. Open source.
  • [Ghost][2] - Python only. WebKit-based. Full JavaScript support. Open source.
  • [Twill][3] - Python/command line. Custom browser engine. No JavaScript. Open source.
  • [PhantomJS][4] - Command line/all platforms. WebKit-based. Full JavaScript support. Open source.
  • [Awesomium][5] - C++/.Net/all platforms. Chromium-based. Full JavaScript support. Commercial/free.
  • [SimpleBrowser][6] - .Net 4/C#. Custom browser engine. No JavaScript support. Open source.
  • [ZombieJS][7] - Node.js. Custom browser engine. JavaScript support/emulated DOM. Open source.
  • [EnvJS][8] - JavaScript via Java/Rhino. Custom browser engine. JavaScript support/emulated DOM. Open source.