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@shafik
shafik / WhatIsStrictAliasingAndWhyDoWeCare.md
Last active May 8, 2024 17:59
What is Strict Aliasing and Why do we Care?

What is the Strict Aliasing Rule and Why do we care?

(OR Type Punning, Undefined Behavior and Alignment, Oh My!)

What is strict aliasing? First we will describe what is aliasing and then we can learn what being strict about it means.

In C and C++ aliasing has to do with what expression types we are allowed to access stored values through. In both C and C++ the standard specifies which expression types are allowed to alias which types. The compiler and optimizer are allowed to assume we follow the aliasing rules strictly, hence the term strict aliasing rule. If we attempt to access a value using a type not allowed it is classified as undefined behavior(UB). Once we have undefined behavior all bets are off, the results of our program are no longer reliable.

Unfortunately with strict aliasing violations, we will often obtain the results we expect, leaving the possibility the a future version of a compiler with a new optimization will break code we th

@lttlrck
lttlrck / gist:9628955
Created March 18, 2014 20:34
rename git branch locally and remotely
git branch -m old_branch new_branch # Rename branch locally
git push origin :old_branch # Delete the old branch
git push --set-upstream origin new_branch # Push the new branch, set local branch to track the new remote
@aras-p
aras-p / preprocessor_fun.h
Last active May 13, 2024 15:42
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@submachine
submachine / memhash.c
Created July 6, 2012 23:34
A toy x86_64 pointer-hash benchmark to go with the StackOverflow answer at: http://stackoverflow.com/a/11364619/274261
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#define HASH_BITS 10
#define BUCKETS (1 << HASH_BITS)
/* A half-avalanche 4 byte integer hash function, as described at:
http://burtleburtle.net/bob/hash/integer.html */