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Making queer comfortcore games~~

Paige Ashlynn mxashlynn

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Making queer comfortcore games~~
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mxashlynn / Learn GB Studio 3.x.md
Last active May 2, 2024 13:15
Lots of sites and videos to learn or level up your GB Studio skills! 🎮

Learn GB Studio 3.x

GB Studio continues to grow and improve. The 3.x series is far more powerful than earlier versions.

It is also a bit more complex to learn, but these resources can help you on your way!

@mxashlynn
mxashlynn / Game Dev Content Warning Ideas.md
Last active July 7, 2023 00:28
Ideas for content warnings to include when describing your game.

Game Content Warnings List

This document may help you consider what content warnings to include when describing your game.

Disclaimer

This document was compiled from various online sources, is not authoritative, and has not been reviewed by any experts

THIS DOCUMENT IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

@mxashlynn
mxashlynn / Advice: Balancing Day Job with Side Project.md
Last active September 4, 2023 20:35
Tips on Work/Life/Side Project Balance

Advice On Balancing a Day Job with a Side Project

Here are tips I've been given by others.

TL;DR

  1. Only follow advice that makes sense for you.
  2. Choose side projects that you actually have time to do.
  3. Be organized and establish a routine.
  4. Prioritize your health, your relationships, and paying your bills above your personal project.
@Enichan
Enichan / collatz.lua
Last active July 31, 2021 03:10
Eniko Collatz Fizzle Fade, Pico 8 implementation
seed = 38
function txp1()
if seed == 1 then
return seed
elseif seed % 2 == 0 then
seed /= 2
else
seed = seed * 3 + 1
end
@raysan5
raysan5 / raylib_api_usage_analysis.md
Last active December 4, 2023 12:53
raylib API usage analysis

raylib_api_usage_analysis

raylib API usage analysis

How is raylib API used out there? What are the most popular function calls? And the less used ones? What new API calls made an impact? Which ones get completely ignored by the users?

raylib has grown in the last years from 80 API functions to 475 API functions. Did the users adapted to that amount of improvements? Did the new features fit their needs?

I was looking for some answer so I decided to do a quick market analysis of raylib API usage, actually it was a nice weekend project. I decided to analyse some public GitHub projects using raylib.

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 28, 2024 15:33
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@RichardULZ
RichardULZ / Ascii_Windows1252_RefTable.md
Last active September 29, 2021 17:00
GBstudio Every character in the ascii png (table)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
! " # $ % & ' ( ) * + , - . /
0 1 2 3 4 5 6 7 8 9 : ; < = > ?
@ A B C D E F G H I J K L M N O
P Q R S T U V W X Y Z [ \ ] ^ _
` a b c d e f g h i j k l m n o
p q r s t u v w x y z { | } ~