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@steipete
steipete / PSPDFUIKitMainThreadGuard.m
Last active March 10, 2024 19:23
This is a guard that tracks down UIKit access on threads other than main. This snippet is taken from the commercial iOS PDF framework http://pspdfkit.com, but relicensed under MIT. Works because a lot of calls internally call setNeedsDisplay or setNeedsLayout. Won't catch everything, but it's very lightweight and usually does the job.You might n…
// Taken from the commercial iOS PDF framework http://pspdfkit.com.
// Copyright (c) 2014 Peter Steinberger, PSPDFKit GmbH. All rights reserved.
// Licensed under MIT (http://opensource.org/licenses/MIT)
//
// You should only use this in debug builds. It doesn't use private API, but I wouldn't ship it.
// PLEASE DUPE rdar://27192338 (https://openradar.appspot.com/27192338) if you would like to see this in UIKit.
#import <objc/runtime.h>
#import <objc/message.h>
@broady
broady / 1MarkerAnimation.java
Last active March 13, 2024 12:44
Animating Markers
/* Copyright 2013 Google Inc.
Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0.html */
package com.example.latlnginterpolation;
import android.animation.ObjectAnimator;
import android.animation.TypeEvaluator;
import android.animation.ValueAnimator;
import android.annotation.TargetApi;
import android.os.Build;
public class Dexter {
private static String optimizedDirectory = "optimized";
private static String workDirectory = "working";
public static void loadFromAssets(Context context, String fileName) throws Exception {
File optimized = new File(optimizedDirectory);
optimized = context.getDir(optimized.toString(), Context.MODE_PRIVATE);
optimized = new File(optimized, fileName);
@JakeWharton
JakeWharton / Truss.java
Last active June 9, 2023 07:35
Extremely simple wrapper around SpannableStringBuilder to make the API more logical and less awful. Apache 2 licensed.
import android.text.SpannableStringBuilder;
import java.util.ArrayDeque;
import java.util.Deque;
import static android.text.Spanned.SPAN_INCLUSIVE_EXCLUSIVE;
/** A {@link SpannableStringBuilder} wrapper whose API doesn't make me want to stab my eyes out. */
public class Truss {
private final SpannableStringBuilder builder;
private final Deque<Span> stack;
@gabrielemariotti
gabrielemariotti / Readme.md
Last active March 2, 2024 23:10
A SimpleSectionedRecyclerViewAdapter: use this class to realize a simple sectioned `RecyclerView.Adapter`.

You can use this class to realize a simple sectioned RecyclerView.Adapter without changing your code.

The RecyclerView should use a LinearLayoutManager. You can use this code also with the TwoWayView with the ListLayoutManager (https://github.com/lucasr/twoway-view)

This is a porting of the class SimpleSectionedListAdapter provided by Google

Screen

Example:

@LeCoupa
LeCoupa / bash-cheatsheet.sh
Last active May 22, 2024 09:39
Bash CheatSheet for UNIX Systems --> UPDATED VERSION --> https://github.com/LeCoupa/awesome-cheatsheets
#!/bin/bash
#####################################################
# Name: Bash CheatSheet for Mac OSX
#
# A little overlook of the Bash basics
#
# Usage:
#
# Author: J. Le Coupanec
# Date: 2014/11/04
@fasiha
fasiha / README.md
Last active January 10, 2020 12:58
How Rust slays brittle indexing logic.

In writing one’s own Base64 codec for the Cryptopals Crypto Challenge in Rust, one gets to a point where every chunk of four adjacent elements in an input vector has to be transformed into a chunk of three elements in an output vector.

That is, the string SSdt containing four ASCII bytes becomes the string I'm containing three ASCII bytes, and IGtp becomes  ki, and so on, so that SSdtIGtpbGxpbmcgeW91ciBicmFpbiBsaWtlIGEgcG9pc29ub3VzIG11c2hyb29t is decoded to I'm killing your brain like a poisonous mushroom.

I had a function to do this four-to-three downconversion but looping over the two arrays, lining up the indexes, the keeping track of magic threes and magic fours in my code gave me a headache as I worked through writing the following:

pub fn decode(s: &[u8]) -> Vec<u8> {
    let mut out: Vec<u8> = vec![0; s.len() / 4 * 3];
    for i in 0..ou
@beesandbombs
beesandbombs / circleLines.pde
Created July 4, 2017 18:37
lines making circle
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
@beesandbombs
beesandbombs / chequeredWaves.pde
Created July 11, 2017 22:48
chequered waves
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);

Looking into the Future

futures-rs is the library which will hopefully become a shared foundation for everything async in Rust. However it's already become renowned for having a steep learning curve, even for experienced Rustaceans.

I think one of the best ways to get comfortable with using a library is to look at how it works internally: often API design can seem bizarre or impenetrable and it's only when you put yourself in the shoes of the library author that you can really understand why it was designed that way.

In this post I'll try to put down on "paper" my understanding of how futures work and I'll aim to do it in a visual way. I'm going to assume you're already somewhat familiar with Rust and why futures are a useful tool to have at one's disposal.

For most of this post I'll be talking about how things work today (as of September 2017). At the end I'll touch on what's being proposed next and also make a case for some of the changes I'd like to see.

If you're interested in learning more ab