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@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 17, 2024 05:02
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@gtallen1187
gtallen1187 / slope_vs_starting.md
Created November 2, 2015 00:02
A little bit of slope makes up for a lot of y-intercept

"A little bit of slope makes up for a lot of y-intercept"

01/13/2012. From a lecture by Professor John Ousterhout at Stanford, class CS140

Here's today's thought for the weekend. A little bit of slope makes up for a lot of Y-intercept.

[Laughter]

@jamesmacwhite
jamesmacwhite / ffmpeg_mkv_mp4_conversion.md
Last active May 13, 2024 10:18
Easy way to convert MKV to MP4 with ffmpeg

Converting mkv to mp4 with ffmpeg

Essentially just copy the existing video and audio stream as is into a new container, no funny business!

The easiest way to "convert" MKV to MP4, is to copy the existing video and audio streams and place them into a new container. This avoids any encoding task and hence no quality will be lost, it is also a fairly quick process and requires very little CPU power. The main factor is disk read/write speed.

With ffmpeg this can be achieved with -c copy. Older examples may use -vcodec copy -acodec copy which does the same thing.

These examples assume ffmpeg is in your PATH. If not just substitute with the full path to your ffmpeg binary.

Single file conversion example

@luismts
luismts / GitCommitBestPractices.md
Last active May 13, 2024 03:07
Git Tips and Git Commit Best Practices

Git Commit Best Practices

Basic Rules

Commit Related Changes

A commit should be a wrapper for related changes. For example, fixing two different bugs should produce two separate commits. Small commits make it easier for other developers to understand the changes and roll them back if something went wrong. With tools like the staging area and the ability to stage only parts of a file, Git makes it easy to create very granular commits.

Commit Often

Committing often keeps your commits small and, again, helps you commit only related changes. Moreover, it allows you to share your code more frequently with others. That way it‘s easier for everyone to integrate changes regularly and avoid having merge conflicts. Having large commits and sharing them infrequently, in contrast, makes it hard to solve conflicts.

@joaopizani
joaopizani / .screenrc
Created May 17, 2012 11:55
A killer GNU Screen Config
# the following two lines give a two-line status, with the current window highlighted
hardstatus alwayslastline
hardstatus string '%{= kG}[%{G}%H%? %1`%?%{g}][%= %{= kw}%-w%{+b yk} %n*%t%?(%u)%? %{-}%+w %=%{g}][%{B}%m/%d %{W}%C%A%{g}]'
# huge scrollback buffer
defscrollback 5000
# no welcome message
startup_message off
@cb372
cb372 / riscv.md
Last active May 9, 2024 07:27
Writing an OS in Rust to run on RISC-V

(This is a translation of the original article in Japanese by moratorium08.)

(UPDATE (22/3/2019): Added some corrections provided by the original author.)

Writing your own OS to run on a handmade CPU is a pretty ambitious project, but I've managed to get it working pretty well so I'm going to write some notes about how I did it.

@gtallen1187
gtallen1187 / scar_tissue.md
Created November 1, 2015 23:53
talk given by John Ousterhout about sustaining relationships

"Scar Tissues Make Relationships Wear Out"

04/26/2103. From a lecture by Professor John Ousterhout at Stanford, class CS142.

This is my most touchy-feely thought for the weekend. Here’s the basic idea: It’s really hard to build relationships that last for a long time. If you haven’t discovered this, you will discover this sooner or later. And it's hard both for personal relationships and for business relationships. And to me, it's pretty amazing that two people can stay married for 25 years without killing each other.

[Laughter]

> But honestly, most professional relationships don't last anywhere near that long. The best bands always seem to break up after 2 or 3 years. And business partnerships fall apart, and there's all these problems in these relationships that just don't last. So, why is that? Well, in my view, it’s relationships don't fail because there some single catastrophic event to destroy them, although often there is a single catastrophic event around the the end of the relation

@ncmiller
ncmiller / HOWTO_LinuxKernelQemu.md
Last active April 27, 2024 22:06
How to build the Linux kernel and test changes locally in qemu

This is the process I followed on my Fedora 23 host machine to build a small/minimal vanilla Linux kernel and test in Qemu (based on this blog post). This will provide a safe sandbox in which to test kernel changes, and is generally faster than developing natively on the host machine. Qemu will boot the kernel image directly in the emulated system.

Install required build tools on host machine

sudo dnf install ncurses-devel kernel-devel kernel-headers gcc gcc-c++ git qemu openssl-devel glibc-static

Prepare a working space for kernel development

@nickloewen
nickloewen / bret_victor-reading_list.md
Last active March 7, 2024 18:14
Bret Victor’s Reading List

This is a plain-text version of Bret Victor’s reading list. It was requested by hf on Hacker News.


Highly recommended things!

This is my five-star list. These are my favorite things in all the world.

A few of these works have had an extraordinary effect on my life or way of thinking. They get a sixth star. ★