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[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][0]: Default allowed number of simultaneously open files in the system is 2048.
[thread ffffffff][I][0]: Current memlock limit is 65536.
[thread ffffffff][I][0]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread 00000001][I][12]: OpenGL information:
[thread 00000001][I][12]: renderer: NVS 5400M/PCIe/SSE2
[thread 00000001][I][12]: vendor: NVIDIA Corporation
[thread 00000001][I][12]: version: 3.2.0 NVIDIA 331.38
[thread 00000001][I][12]: GLSL version: 1.50 NVIDIA via Cg compiler
[thread 00000004][W][106]: Game is trying to enable termination on heap corruption. We don't have it implemented at the moment, implement it? This warning will be issued only once per run.
@psi29a
psi29a / gist:897da55f934dd76ae96e
Created September 19, 2014 13:20
Witcher 2 crash report - 2014-09-19 13:17:09
User's notes
===============================================================================================
===============================================================================================
Output of command: ''/home/bcurtis/.steam/steam/SteamApps/common/the witcher 2/crash_reporting/minidump_stackwalk' '/home/bcurtis/.local/share/cdprojektred/witcher2//3bba8d8f-7a46-b515-15dabb97-4b33a0fd.dmp' '/home/bcurtis/.steam/steam/SteamApps/common/the witcher 2/crash_reporting/symbols/''
===============================================================================================
Operating system: Linux
0.0.0 Linux 3.13.0-36-generic #63-Ubuntu SMP Wed Sep 3 21:30:07 UTC 2014 x86_64
CPU: x86
GenuineIntel family 6 model 58 stepping 9
bcurtis@Wintermute:~/.local/share/cdprojektred/witcher2$ cat eon.txt
[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][2]: Default allowed number of simultaneously open files in the system is 2548.
[thread ffffffff][I][2]: Current memlock limit is 65536.
[thread ffffffff][I][2]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted
[thread ffffffff][I][7]: setup_teb_register() - using LDT entry 13
[thread 00000001][I][18]: OpenGL information:
[thread 00000001][I][18]: renderer: NVS 5400M/PCIe/SSE2
[thread 00000001][I][18]: vendor: NVIDIA Corporation
[thread 00000001][I][18]: version: 4.4.0 NVIDIA 343.13
System Information:
OS Version:
Linux Distribution: Ubuntu 14.10
Kernel Version: 3.16.0-30-generic #40-Ubuntu SMP Mon Jan 12 22:06:37 UTC 2015
Hardware Info:
Machine Type LENOVO 2349H2G ThinkPad T430
CPU Type GenuineIntel x86_64
CPU Info Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz
CPU Speed 3600 MHz
# -*- mode: ruby -*-
# vi: set ft=ruby :
# Vagrantfile API/syntax version. Don't touch unless you know what you're doing!
VAGRANTFILE_API_VERSION = "2"
Vagrant.configure(VAGRANTFILE_API_VERSION) do |config|
if Vagrant.has_plugin?("vagrant-cachier")
config.cache.scope = :box
end
diff --git a/scriptsystem/ScriptSystem.cpp b/scriptsystem/ScriptSystem.cpp
index 415e482..89c52ac 100644
--- a/scriptsystem/ScriptSystem.cpp
+++ b/scriptsystem/ScriptSystem.cpp
@@ -42,13 +42,6 @@ void _MessageCallback(const asSMessageInfo *msg, void *param)
type = "INFO";
char szDebugOut[256];
- sprintf(szDebugOut, "%s (%d, %d) : %s : %s\n", msg->section, msg->row, msg->col, type, msg->message);
-#if PLATFORM_WIN