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@pirate
pirate / docker-compose-backup.sh
Last active May 3, 2024 13:42
Backup a docker-compose project, including all images, named and unnamed volumes, container filesystems, config, logs, and databases.
#!/usr/bin/env bash
### Bash Environment Setup
# http://redsymbol.net/articles/unofficial-bash-strict-mode/
# https://www.gnu.org/software/bash/manual/html_node/The-Set-Builtin.html
# set -o xtrace
set -o errexit
set -o errtrace
set -o nounset
set -o pipefail
@johncantrell97
johncantrell97 / satoshistreasure.md
Last active April 15, 2023 15:09
How I Obtained Satoshi's Treasure Keys 1, 2, and 3 in Minutes

Today (April 16th 2019 at noon) the first major clues to discover key #1 was set to be released in a few cities. A QR code with the words 'orbital' were found at these locations and looked like this: (https://imgur.com/a/6rNmz7T). If you read the QR code with your phone you will be directed to this url: https://satoshistreasure.xyz/k1

At this URL you are prompted to input a passphrase to decrypt the first shard. An obvious first guess was to try the word 'orbital' from the QR code. Not suprisingly this worked! This reveals a congratulations page and presents the first key shard:

ST-0001-a36e904f9431ff6b18079881a20af2b3403b86b4a6bace5f3a6a47e945b95cce937c415bedaad6c86bb86b59f0b1d137442537a8.

Now, we were supposed to wait until April 17th to get clues from the other cities for keys #2 and #3 but that wouldn't stop me from digging around with all the new information we had. All that time "playing" notpron (http://notpron.org/notpron/) years ago was going to help me here.

The first thing I noticed was

@Problematic
Problematic / gulpfile.js
Last active May 28, 2017 16:29
Using Babel and Browserify with gulp
var gulp = require('gulp');
var browserify = require('browserify');
var through2 = require('through2');
gulp.task('build', function () {
return gulp.src('./src/main.js')
.pipe(through2.obj(function (file, enc, next) {
browserify(file.path, { debug: process.env.NODE_ENV === 'development' })
.transform(require('babelify'))
.bundle(function (err, res) {
@rubo77
rubo77 / rotate-screen.sh
Last active October 9, 2023 11:30
This script rotates the screen and touchscreen input, disables or enbles the touchpad, and dis- or enables the virtual keyboard on a Lenovo Yoga 13 or Yoga 2 Pro (source: http://askubuntu.com/q/405628/34298)
#!/bin/bash
# This script rotates the screen and touchscreen input 90 degrees each time it is called,
# also disables the touchpad, and enables the virtual keyboard accordingly
# by Ruben Barkow: https://gist.github.com/rubo77/daa262e0229f6e398766
#### configuration
# find your Touchscreen and Touchpad device with `xinput`
TouchscreenDevice='ELAN Touchscreen'
TouchpadDevice='SynPS/2 Synaptics TouchPad'
@galfert
galfert / guacamole.md
Last active December 28, 2015 16:59
Guacamole recipe

Guacamole recipe

Ingredients

  • 2 ripe avocados
  • 2 tomatoes (i like to use dryed tomatoes when available)
  • 1/2 clove of garlic
  • 1/2 onion
  • lime juice from half a lime
  • chily and/or cayenne pepper
@hggh
hggh / graylog2.md
Last active January 6, 2023 12:18
Graylog2 Debian Packages

WARNING

These packages are obsolete! Please use the official packages from http://www.Graylog2.org

=================================================

@langalex
langalex / .travis.yml
Created January 24, 2013 16:44
Parrallel tests with travis-ci
env:
- RUN_TESTS=cucumber
- RUN_TESTS=rspec_testunit

Game Engines

Name Latest Release Size (KB) License Type Unit Tests Docs Notes
The Render Engine 1.5.3 MIT Cross-browser; extensive API; open-source. 2
gameQuery 0.5.1 CC BY-SA 2.5 Designed to be used with jQuery
gTile 0.0.1 (2008-07-21) Tile based
Akihabara 1.3 GPL2/MIT Classic Repro Intended for making classic arcade-style games in JS+HTML5 3
The Javascript 2D Game Engine GPL Emphasis on gravity/physics/collision detection; uses HTML5 Canvas and ExplorerCanvas for IE support. Focus on limiting CPU usage. 4
The GMP Javascript Game Engine
@dnagir
dnagir / rspec-syntax-cheat-sheet.rb
Created November 5, 2010 09:29
RSpec 2 syntax cheat sheet by example
# RSpec 2.0 syntax Cheet Sheet by http://ApproachE.com
# defining spec within a module will automatically pick Player::MovieList as a 'subject' (see below)
module Player
describe MovieList, "with optional description" do
it "is pending example, so that you can write ones quickly"
it "is already working example that we want to suspend from failing temporarily" do
pending("working on another feature that temporarily breaks this one")