Skip to content

Instantly share code, notes, and snippets.

@xoppa
xoppa / fragment.glsl
Last active November 9, 2023 21:52
Fragment lighting shader
#ifdef GL_ES
#define LOWP lowp
#define MED mediump
#define HIGH highp
precision mediump float;
#else
#define MED
#define LOWP
#define HIGH
#endif
@tonysneed
tonysneed / Mac OS X: Open in Visual Studio Code
Last active March 27, 2024 10:02
Add a command to Finder services in Mac OSX to open a folder in VS Code
- Open Automator
- File -> New -> Service
- Change "Service Receives" to "files or folders" in "Finder"
- Add a "Run Shell Script" action
- Change "Pass input" to "as arguments"
- Paste the following in the shell script box: open -n -b "com.microsoft.VSCode" --args "$*"
- Save it as something like "Open in Visual Studio Code"
@donmccurdy
donmccurdy / README.md
Last active April 10, 2024 14:51
Convert legacy three.js (JSON) files to glTF 2.0

legacythree2gltf.js

Converts legacy JSON models (created by the three.js Blender exporter, for THREE.JSONLoader) to glTF 2.0. When original .blend files are available, prefer direct export from Blender 2.80+.

NOTE: JSON files created with .toJSON() use a newer JSON format, which isn't deprecated, and these are still supported by THREE.ObjectLoader. This converter does not support that newer type of JSON file.

Installation:

npm install canvas vblob three
@dghubble
dghubble / kubeception.md
Last active April 24, 2024 18:29
Running QEMU/KVM and Nested Kubernetes on Bare-Metal Kubernetes
@Venemo
Venemo / mesa-howto.md
Last active May 4, 2024 06:43
How to build and use mesa from source

Building and using mesa for development and testing

This explains how to build mesa from source, and how to use the custom built mesa to run some apps and games, without needing to replace the mesa libraries that your operating system runs on.

Let's assume that you are using an x86_64 system.

Building mesa

Overview

@pixelomer
pixelomer / mkjail.sh
Last active May 11, 2024 19:20
Create a macOS chroot jail with GNU bash and utilities
#!/usr/bin/env sh
#############################################
# WARNING #
# No more commits are going to be made to #
# this gist. Please get the latest script #
# from the new repository: #
# https://github.com/pixelomer/macos-mkjail #
#############################################
@mbinna
mbinna / effective_modern_cmake.md
Last active May 16, 2024 02:57
Effective Modern CMake

Effective Modern CMake

Getting Started

For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.

After that, watch Mathieu Ropert’s CppCon 2017 talk Using Modern CMake Patterns to Enforce a Good Modular Design (slides). It provides a thorough explanation of what modern CMake is and why it is so much better than “old school” CMake. The modular design ideas in this talk are based on the book [Large-Scale C++ Software Design](https://www.amazon.de/Large-Scale-Soft