Skip to content

Instantly share code, notes, and snippets.

View rlemon's full-sized avatar
🍋
Hanging around.

Robert Lemon rlemon

🍋
Hanging around.
  • Dryer Moisture Systems Inc.
  • Kitchener, Ontario. Canada.
View GitHub Profile
@ChampionAsh5357
ChampionAsh5357 / 1194-120-primer.md
Last active September 4, 2024 17:53
Minecraft 1.19.4 -> 1.20 Mod Migration Primer

Minecraft 1.19.4 -> 1.20 Mod Migration Primer

This is a high level, non-exhaustive overview on how to migrate your mod from 1.19.4 to 1.20 using Forge.

This primer is licensed under the Creative Commons Attribution 4.0 International, so feel free to use it as a reference and leave a link so that other readers can consume the primer.

If there's any incorrect or missing information, please leave a comment below. Thanks!

Pack Changes

@gigaherz
gigaherz / 00 Explanation.md
Last active October 4, 2024 22:23
Custom shader rendertype mini-howto example (forge 37.0.15+)

Making a custom render type with a custom shader requires a number of things to exist at once:

  1. A ShaderInstance which references your shader json. The RegisterShadersEvent lets you define a ShaderInstance, and has a callback for when the shader is fully loaded from disk.
  2. A ShaderStateShard with a supplier that returns the ShaderInstance. The supplier exists so that shaders can reload themselves when you change resourcepacks or do a F3+T reload.
  3. A RenderType which uses the ShaderStateShard as its shader state.
  4. A shader json, which declares the shader properties and points to the shader programs (vsh and fsh).
  5. A vertex shader program, which describes how the vertex data is transformed before passing into the rasterizer and being turned into pixels.
  6. A fragment shader program, which describes how the interpolated values from the vertices get turned into color values before being passed into the output blending stage.

Note: The vanilla logic does not normally allow namespaces in the shader

@vineeth-pappu
vineeth-pappu / index.html
Created January 26, 2021 05:59
Pure CSS Cyberpunk 2077 Buttons 😎
<button class="cybr-btn">
Cyber<span aria-hidden>_</span>
<span aria-hidden class="cybr-btn__glitch">Cyber_</span>
<span aria-hidden class="cybr-btn__tag">R25</span>
</button>
<button class="cybr-btn">
Buttons<span aria-hidden>_</span>
<span aria-hidden class="cybr-btn__glitch">Buttons_</span>
<span aria-hidden class="cybr-btn__tag">R25</span>
</button>

These examples are presented in an attempt to show how each coding styles attempts to or does not attempt to isolate side-effects. There are only 2 semantic elements in a barebone "Hello World" implementation:

  • Invocation of console.log
  • Declaration of HELLO_WORLD

Since every coding style can abstract away data into a parameter or variable, there is no point for us to show that. All implementations assume HELLO_WORLD is a constant that is always inlined. This way it reduces the variations we need to present. (To make an anology, if we were to implement incrementByOne, would we need to inline the number 1 or pass it in as parameter?)

CAVEAT/LIMITATION: All implementations also assume console is static global. In case of functional programming, console.log is asumed to be a function that can be passed around without further modification. (This is not the case in the browser, but that can be resolved with console.log.bind(console))

Declarative

@rupey
rupey / mandelbrot.sql
Last active December 7, 2020 05:38
Mandelbrot plot in postgres
WITH RECURSIVE
x(i) AS ( VALUES (0)
UNION ALL SELECT i + 1
FROM x
WHERE i < 101),
Z(Ix, Iy, Cx, Cy, X, Y, I) AS (
SELECT
Ix,
Iy,
X :: FLOAT,
@staltz
staltz / introrx.md
Last active December 20, 2024 15:49
The introduction to Reactive Programming you've been missing
@kendfrey
kendfrey / darkchat.css
Last active January 2, 2016 21:39
Dark Chat
body {
background-color : #000 !important;
background-image : url("http://raw.github.com/oliversalzburg/se-chat-dark-theme/master/img/skewed_print.png") !important;
color : #ddd !important;
}
.messages {
background-color : #222 !important;
border : none !important;
color : #ddd !important;

So you have a javascript function.

function func () {}

It accepts a value.

function func (param) {}
@Zirak
Zirak / 1.cinderella.md
Last active December 23, 2015 22:09
Beauty and the knife.
1. Cinderella.

drip, drip, drip

What is that sound? Did someone leave the tap on? Is there a leak somewhere?

drip, drip, drip

Maybe it's raining. It hasn't rained in a long time. She remembers one rainy day in particular, from before she planted her wishing tree under which she weeps. She remembers the smell of sweat, clinging cloth to skin, streaming down a forehead. The all-too-red blush on cheeks. Wheezing and coughing and puffing, creaking planks and a leaky roof (her father will fix it, surely).

@ralt
ralt / gist:5543578
Last active December 17, 2015 03:29
List of list of books
List of list of books so that we can do book exchanges.
Florian Margaine: https://gist.github.com/Ralt/5543525