Skip to content

Instantly share code, notes, and snippets.

Michael IV sasmaster

Block or report user

Report or block sasmaster

Hide content and notifications from this user.

Learn more about blocking users

Contact Support about this user’s behavior.

Learn more about reporting abuse

Report abuse
View GitHub Profile
@sasmaster
sasmaster / Triangle_opengl_3_1.cpp
Created Jun 13, 2011 — forked from dlivingstone/Triangle_opengl_3_1.cpp
OpenGL 3.0+ Rendering Example - A complete and fairly minimal example of rendering with shaders
View Triangle_opengl_3_1.cpp
// Triangle_opengl_3_1
// A cross platform version of
// http://www.opengl.org/wiki/Tutorial:_OpenGL_3.1_The_First_Triangle_%28C%2B%2B/Win%29
// with some code from http://www.lighthouse3d.com/opengl/glsl/index.php?oglexample1
// and from the book OpenGL Shading Language 3rd Edition, p215-216
// Daniel Livingstone, October 2010
#include <GL/glew.h>
#define FREEGLUT_STATIC
#include <GL/freeglut.h>
You can’t perform that action at this time.