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// Triangle_opengl_3_1 | |
// A cross platform version of | |
// http://www.opengl.org/wiki/Tutorial:_OpenGL_3.1_The_First_Triangle_%28C%2B%2B/Win%29 | |
// with some code from http://www.lighthouse3d.com/opengl/glsl/index.php?oglexample1 | |
// and from the book OpenGL Shading Language 3rd Edition, p215-216 | |
// Daniel Livingstone, October 2010 | |
#include <GL/glew.h> | |
#define FREEGLUT_STATIC | |
#include <GL/freeglut.h> |